aredel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-32, 4, D:1) a +0 club (2, 4, D:1) a +0 whip (4, 4, D:1) a +0 club (3, 5, D:1) a stone (17, 11, D:1) a meat ration (-38, 13, D:1) a +0 short sword 3 stones (-43, 14, D:1) a stone (-42, 14, D:1) a stone (-41, 14, D:1) a stone (-38, 14, D:1) a +0 short sword (0, 14, D:1) a +0 robe (-38, 15, D:1) a +0 club 18 stones (-8, 16, D:1) a potion of cure mutation (-2, 18, D:1) a potion of mutation (-13, 22, D:1) a +0 dagger (-7, 26, D:1) a +0 hunting sling (-14, 27, D:1) 23 arrows (-7, 29, D:1) a potion of might (-34, 32, D:1) a +0 leather armour (-30, 32, D:1) 22 stones (-22, 33, D:1) a +0 robe (-7, 34, D:1) a +0 club a +0 dagger (-18, 38, D:1) a stone (-17, 39, D:1) a stone (-5, 39, D:1) a +0 club (-17, 41, D:1) a stone (-5, 41, D:1) a potion of mutation (-25, 44, D:1) a +0 short sword 2 stones (-24, 44, D:1) a +2 whip of draining (-23, 44, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a potion of poison (-41, 4, D:2) a potion of brilliance (-32, 4, D:2) a +0 whip (3, 6, D:2) a potion of agility (2, 10, D:2) a +0 robe (-36, 12, D:2) a scroll of magic mapping (-36, 14, D:2) 4 stones (-34, 15, D:2) a stone (-1, 15, D:2) an adder corpse (skeletalised by now) (-36, 18, D:2) a +0 club (-19, 21, D:2) a +0 robe (-32, 23, D:2) a +0 robe (-34, 27, D:2) 22 arrows of flame (-28, 28, D:2) a bat corpse (-25, 28, D:2) a bread ration (-24, 29, D:2) a cursed -1 long sword (-21, 30, D:2) a +0 dagger (-30, 32, D:2) a bat corpse (15, 32, D:2) a goblin corpse (skeletalised by now) (18, 32, D:2) a +0 dagger a goblin corpse (19, 34, D:2) a +0 whip (8, 36, D:2) a stone (9, 36, D:2) a stone (6, 37, D:2) a +0 club a +0 hunting sling 24 stones (-3, 39, D:2) a giant cockroach corpse (-1, 40, D:2) 25 stones (5, 41, D:2) a +0 whip