aredel Level 1 of the Dungeon (0, 0, D:1) 18 stones (-2, 1, D:1) 5 large rocks (41, 7, D:1) a +0 club (4, 18, D:1) a +0 club (-5, 19, D:1) a potion of cancellation (50, 34, D:1) a +0 club (-12, 37, D:1) a +0 dagger (0, 37, D:1) a stone (27, 37, D:1) a +0 dagger (2, 38, D:1) 2 stones (50, 39, D:1) a +0 chain mail (22, 42, D:1) a +0 club (16, 44, D:1) a potion of mutation (39, 44, D:1) a potion of lignification (31, 45, D:1) a +0 mace (10, 46, D:1) a potion of curing (31, 48, D:1) a potion of curing (-1, 49, D:1) a cursed -3 club 5 stones a +0 club (29, 50, D:1) a +0 mace (38, 59, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (2, 0, D:2) a stone (5, 0, D:2) a stone (5, 1, D:2) a stone (-5, 8, D:2) a +0 robe (-5, 9, D:2) a meat ration a worm corpse (30, 14, D:2) a +0 short sword a bat corpse (skeletalised by now) (28, 16, D:2) 20 sling bullets (-19, 19, D:2) a bat corpse (24, 20, D:2) a potion of might (-22, 21, D:2) 18 exploding sling bullets (-19, 22, D:2) an adder corpse (1, 23, D:2) a potion of curing (24, 35, D:2) a +0 dagger (23, 36, D:2) a +0 hand axe (19, 40, D:2) 2 potions of degeneration