aredel Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a stone (7, 0, D:1) a +0 club 3 stones (10, 7, D:1) a potion of brilliance (10, 8, D:1) a potion of heal wounds (20, 12, D:1) a potion of degeneration (34, 13, D:1) a meat ration (0, 15, D:1) a bread ration (43, 16, D:1) 30 stones (10, 18, D:1) a +0 robe (3, 23, D:1) a +0 hand axe (21, 23, D:1) a +0 club (11, 28, D:1) a +0 dagger (46, 28, D:1) a meat ration (51, 32, D:1) a +0 club (25, 42, D:1) a +0 shield (2, 49, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (-47, 4, D:2) a +0 leather armour (-21, 6, D:2) a potion of flight (-10, 14, D:2) 15 stones (-38, 21, D:2) a +0 club (-35, 28, D:2) a -3 whip (18, 36, D:2) a +0 club (19, 36, D:2) a hobgoblin corpse (skeletalised by now) (-20, 39, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 24 stones (9, 15, D:3) a bread ration (9, 19, D:3) a bat corpse (skeletalised by now) (-3, 20, D:3) an adder corpse (-2, 20, D:3) a +0 club