aredel Level 1 of the Dungeon (1, 7, D:1) a +0 scale mail (-36, 10, D:1) a meat ration (-23, 10, D:1) a +0 club (-4, 10, D:1) a stone (17, 10, D:1) 14 stones (-1, 11, D:1) a stone (1, 12, D:1) a stone (3, 13, D:1) a +0 dagger a stone (18, 19, D:1) a +0 club (-18, 20, D:1) a +0 club a cursed -3 club (-18, 21, D:1) a +0 dagger (1, 21, D:1) 15 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 2, D:2) a bat corpse (skeletalised by now) (3, 2, D:2) a +0 short sword (-19, 7, D:2) a rat corpse (skeletalised by now) (-21, 8, D:2) 16 stones (-38, 9, D:2) a potion of curing (-34, 9, D:2) a potion of degeneration (-14, 10, D:2) a +0 short sword (-12, 10, D:2) a bat corpse (skeletalised by now) (-30, 17, D:2) a potion of curing (-41, 18, D:2) a kobold corpse (skeletalised by now) (-30, 20, D:2) 21 stones (-5, 22, D:2) 17 gold pieces (-4, 27, D:2) a +0 spear (unseen) (-4, 28, D:2) a +0 whip a +0 halberd a giant cockroach corpse a gnoll corpse (-10, 32, D:2) 8 gold pieces (-2, 35, D:2) a ball python corpse (-8, 38, D:2) a +0 scale mail (-2, 40, D:2) a +0 short sword (-12, 42, D:2) a potion of resistance (-26, 45, D:2) a potion of magic (-34, 46, D:2) 29 sling bullets (-12, 47, D:2) a +0 dagger a +0 hunting sling 31 stones (-17, 49, D:2) a potion of poison (-12, 54, D:2) a stone