aredel Level 1 of the Dungeon (1, 5, D:1) 12 arrows of flame (12, 6, D:1) 22 stones (-8, 8, D:1) a +0 club (40, 8, D:1) a +0 club (41, 13, D:1) a +0 whip (42, 17, D:1) 14 stones (7, 20, D:1) 29 bolts (1, 22, D:1) a +0 dagger (31, 22, D:1) a potion of flight (6, 27, D:1) a stone (6, 28, D:1) a stone (5, 29, D:1) a stone (39, 33, D:1) a potion of cancellation (16, 35, D:1) a +0 club (19, 35, D:1) a beef jerky (5, 38, D:1) a +0 spear (59, 55, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (4, 2, D:2) a bread ration (-16, 14, D:2) 16 sling bullets (11, 14, D:2) a +0 chain mail (3, 17, D:2) a +0 club (-30, 20, D:2) a +0 trident (-10, 23, D:2) 32 stones (-20, 24, D:2) a stone (-20, 26, D:2) a cursed +0 mace (-21, 29, D:2) a +0 scale mail (-6, 29, D:2) a +0 robe (23, 30, D:2) 31 arrows (10, 31, D:2) 10 arrows (2, 34, D:2) a cursed +0 hand axe (-29, 36, D:2) a potion of haste (13, 36, D:2) a +0 hand axe (2, 38, D:2) 17 bolts (16, 38, D:2) 11 stones (7, 42, D:2) a +0 spear (-31, 45, D:2) a +0 leather armour (-28, 49, D:2) a +0 short sword (-24, 52, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club (-32, 4, D:3) a +1 robe of fire resistance (-23, 4, D:3) a +0 leather armour (-32, 6, D:3) a +0 club (-28, 9, D:3) 8 arrows (-26, 10, D:3) a +0 scale mail (-17, 10, D:3) a +0 club (-7, 10, D:3) a +0 club (-28, 11, D:3) a +0 dagger (-19, 11, D:3) a +0 ring mail a +0 dagger (-19, 12, D:3) a +0 short sword (-16, 14, D:3) a +0 mace a +0 dagger a +0 club (-34, 17, D:3) a +0 mace (-31, 18, D:3) a +0 cloak (-1, 18, D:3) a potion of curing (-4, 20, D:3) a +0 short sword (18, 22, D:3) a +0 whip (-27, 26, D:3) a +0 mace (0, 30, D:3) a cursed -1 dagger (9, 32, D:3) a +0 club (-28, 33, D:3) a +0 ring mail (-15, 33, D:3) a +0 club (-10, 34, D:3) 21 stones (1, 34, D:3) a +0 short sword (-25, 35, D:3) a slice of pizza (-10, 36, D:3) a +0 dagger (-9, 36, D:3) a +0 hand axe (-8, 36, D:3) a +0 club (-8, 37, D:3) a +0 short sword a cursed +0 chain mail (-7, 40, D:3) 21 stones (-11, 47, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of curing (-22, 4, D:4) a royal jelly (-17, 4, D:4) 19 stones (-1, 4, D:4) 20 arrows (-6, 7, D:4) a potion of brilliance (-3, 9, D:4) 18 bolts of frost (13, 9, D:4) 16 bolts of penetration (-3, 12, D:4) a +0 falchion (42, 20, D:4) a +0 club (43, 21, D:4) a +0 scythe a +0 robe (0, 23, D:4) 18 stones (1, 25, D:4) a potion of heal wounds (-1, 29, D:4) a +0 dagger (-20, 39, D:4) 13 stones (13, 40, D:4) a +0 cloak (40, 40, D:4) a +0 halberd (-11, 42, D:4) a +0 giant club (28, 47, D:4) 23 steel bolts (-4, 48, D:4) a +0 giant club (-11, 57, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (36, 6, D:5) a slice of pizza (29, 10, D:5) a +0 chain mail (-23, 12, D:5) 21 stones (-16, 20, D:5) a beef jerky (22, 21, D:5) 22 arrows (24, 26, D:5) a +0 dagger a cursed +0 robe (13, 27, D:5) a +0 ring mail (-6, 28, D:5) a +0 robe (-18, 31, D:5) a potion of poison (33, 31, D:5) a potion of cure mutation (26, 32, D:5) 9 sling bullets (31, 33, D:5) a cursed +0 robe (3, 34, D:5) a +0 long sword (39, 34, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 club a cursed +0 scale mail (1, 4, D:6) a +0 dagger (2, 4, D:6) a +0 mace (-2, 5, D:6) a +0 mace (21, 5, D:6) a potion of agility (-7, 7, D:6) a cursed -2 trident (-28, 14, D:6) a +0 hand axe (20, 15, D:6) 15 sling bullets (-2, 19, D:6) a +0 giant spiked club (6, 21, D:6) a +0 ring mail (22, 22, D:6) a +0 club (22, 24, D:6) 24 stones (11, 25, D:6) a +0 giant spiked club (20, 31, D:6) a +0 whip a +0 robe (22, 31, D:6) a +0 spear (22, 32, D:6) a +0 flail (22, 33, D:6) a +0 spear (25, 33, D:6) a cursed -2 hand axe (-23, 36, D:6) 22 stones (8, 39, D:6) 2 potions of magic (28, 41, D:6) a cursed -3 club (5, 46, D:6) a +0 flail Level 7 of the Dungeon [Shop] Fuschopteo's Weapon Shoppe the +5 broad axe of Saltpetre {flame, rC+ MR+ Dex+2} (672 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. a +0 flail (42 gold) 20 bolts of flame (120 gold) a +0 morningstar (48 gold) a +0 battleaxe (78 gold) a +0 war axe (42 gold) a +0 hunting sling (18 gold) a +0 war axe (42 gold) 16 stones (19 gold) a +2 morningstar of draining (230 gold) (0, 0, D:7) a +0 quarterstaff (-7, 1, D:7) a +0 trident (4, 1, D:7) a +0 ring mail (-7, 4, D:7) a +0 dagger of venom a +0 robe (-7, 5, D:7) a +0 flail a +0 ring mail a +0 flail a +0 chain mail (-23, 8, D:7) 11 stones (-28, 13, D:7) 20 stones (6, 18, D:7) a cursed -1 whip a +0 spear a gnoll corpse (skeletalised by now) (7, 18, D:7) a +0 club a gnoll corpse (skeletalised by now) (-14, 35, D:7) 17 stones (-17, 43, D:7) a +0 quarterstaff (-31, 44, D:7) a bread ration (-6, 51, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a scroll of enchant weapon (-22, 2, D:8) a scorpion corpse a giant gecko corpse (-17, 2, D:8) a +0 war axe (-59, 4, D:8) a potion of lignification (-45, 6, D:8) a +0 giant club (-42, 9, D:8) 14 sling bullets the Ecumenical Temple