aredel Level 1 of the Dungeon (21, 9, D:1) a +0 club (30, 17, D:1) 3 fruits (37, 19, D:1) a potion of might (40, 22, D:1) a meat ration (27, 25, D:1) 26 bolts (-19, 33, D:1) a potion of flight (30, 33, D:1) 18 stones (20, 39, D:1) a +0 club (-9, 44, D:1) a beef jerky (6, 46, D:1) a +0 spear (2, 47, D:1) 8 stones (33, 49, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 3, D:2) a +0 short sword a kobold corpse (11, 7, D:2) a jackal corpse (13, 8, D:2) a bat corpse (skeletalised by now) (6, 13, D:2) a +0 club (11, 15, D:2) a +0 hand axe (10, 18, D:2) a +0 club (25, 20, D:2) a cursed -2 club (45, 20, D:2) a potion of poison (24, 21, D:2) a cursed -2 dagger (23, 22, D:2) a +0 dagger (24, 22, D:2) a +0 short sword (39, 22, D:2) a +0 club (22, 26, D:2) a +0 hunting sling (26, 28, D:2) a potion of curing (46, 32, D:2) a potion of poison