aredel Level 1 of the Dungeon (0, 0, D:1) 26 stones (12, 0, D:1) a +0 club (5, 11, D:1) 18 arrows (12, 11, D:1) a potion of curing (6, 13, D:1) a stone (0, 14, D:1) 2 stones (4, 14, D:1) a stone (10, 18, D:1) a +0 club a cursed -1 dagger a +0 club (24, 19, D:1) a potion of curing (-4, 20, D:1) a +0 short sword (-15, 22, D:1) a bat corpse (4, 25, D:1) 23 bolts (32, 25, D:1) a potion of might (-18, 29, D:1) a giant newt corpse (-18, 30, D:1) a jackal corpse (27, 32, D:1) a giant gecko corpse (skeletalised by now) (3, 35, D:1) a hobgoblin corpse (skeletalised by now) (10, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 35, D:1) a stone (14, 35, D:1) a stone (10, 36, D:1) a +0 short sword (11, 36, D:1) a potion of flight (22, 40, D:1) a +0 club a hobgoblin corpse (18, 49, D:1) a bat corpse a giant newt corpse