aredel Level 1 of the Dungeon (0, 0, D:1) a giant newt skeleton (4, 0, D:1) 18 bolts (36, 0, D:1) a +0 spear (-13, 4, D:1) 15 poisoned sling bullets (17, 5, D:1) a +0 club (17, 9, D:1) 24 bolts (22, 9, D:1) a +0 ring mail (13, 11, D:1) a +0 ring mail (-21, 12, D:1) 2 potions of curing a +0 club (14, 20, D:1) a potion of degeneration (2, 21, D:1) a +0 club (3, 22, D:1) a +0 robe (-13, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 27, D:1) a +0 club (28, 29, D:1) a cursed -1 club a meat ration (11, 32, D:1) a meat ration (-1, 33, D:1) 16 stones (14, 33, D:1) 4 bolts (-15, 35, D:1) a ball python corpse (skeletalised by now) (6, 38, D:1) a +0 club (39, 39, D:1) a +0 robe (-17, 41, D:1) a cursed -2 club a goblin corpse (skeletalised by now) (20, 43, D:1) 19 sling bullets (-5, 44, D:1) a +0 club (-3, 45, D:1) a stone (28, 52, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 18 stones (-20, 1, D:2) a giant newt corpse (-28, 10, D:2) 14 sling bullets (-12, 32, D:2) a +0 leather armour