aredel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 4, D:1) 22 arrows (22, 4, D:1) 14 stones (18, 9, D:1) a +0 dagger (2, 11, D:1) a +0 robe (2, 13, D:1) a bread ration (38, 16, D:1) a +0 robe (23, 17, D:1) a +0 club (24, 17, D:1) a +0 club (1, 26, D:1) 16 bolts (28, 28, D:1) a meat ration (4, 30, D:1) a potion of curing (38, 32, D:1) a potion of cure mutation Level 2 of the Dungeon (35, 4, D:2) 19 arrows (-25, 7, D:2) a potion of curing (13, 7, D:2) a potion of mutation (-8, 12, D:2) a rat corpse (skeletalised by now) (5, 15, D:2) a +0 club (-19, 17, D:2) a +0 leather armour (-7, 18, D:2) 16 silver bolts (14, 21, D:2) a +0 ring mail (-13, 22, D:2) a +0 scale mail (-5, 25, D:2) a potion of brilliance (29, 26, D:2) a +0 mace (0, 27, D:2) a +0 scale mail (5, 27, D:2) a +0 robe of positive energy (-17, 34, D:2) 21 sling bullets (-14, 36, D:2) a +0 club (-1, 36, D:2) a +0 quarterstaff (23, 37, D:2) a bread ration (29, 37, D:2) a potion of resistance (4, 38, D:2) a +0 dagger (5, 38, D:2) a +0 club (17, 38, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (-3, 4, D:3) a stone (-1, 4, D:3) a stone (-8, 7, D:3) a potion of poison (-4, 7, D:3) 22 stones a bat corpse (-6, 11, D:3) a +0 hand axe (-5, 12, D:3) a potion of invisibility (-3, 18, D:3) a +0 club (-7, 19, D:3) an adder corpse (-25, 22, D:3) a +1 mace of protection (unseen) (-18, 26, D:3) a +0 dagger