aredel Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (-15, 2, D:1) a rat corpse (skeletalised by now) (-15, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (-28, 8, D:1) a +0 ring mail (-2, 11, D:1) 13 sling bullets (-24, 15, D:1) a +0 dagger (2, 16, D:1) a +0 whip (7, 16, D:1) 13 stones (-37, 18, D:1) 4 gold pieces (-36, 18, D:1) a +0 club (unseen) (-35, 18, D:1) a bat corpse (-36, 19, D:1) a giant newt corpse (-15, 23, D:1) a beef jerky (-33, 24, D:1) 25 stones (-22, 24, D:1) a rat corpse (skeletalised by now) (-32, 31, D:1) a potion of curing (-32, 33, D:1) a +0 short sword (-19, 33, D:1) a +0 club (-12, 33, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (-9, 33, D:1) a +0 spear a gnoll corpse (skeletalised by now) (-40, 34, D:1) a hobgoblin corpse (-14, 35, D:1) a meat ration (-27, 36, D:1) 23 arrows (-37, 41, D:1) a cursed +0 short sword a stone a +0 club a kobold corpse a hobgoblin corpse