aredel Level 1 of the Dungeon (1, 8, D:1) a +0 short sword (3, 8, D:1) a stone (4, 8, D:1) a stone (29, 13, D:1) 2 fruits (51, 13, D:1) a cursed -1 dagger (38, 15, D:1) a bread ration (49, 16, D:1) 11 stones (54, 17, D:1) 14 stones (48, 19, D:1) a +0 club (19, 23, D:1) 2 potions of ambrosia (29, 23, D:1) a +0 hand axe (35, 23, D:1) a potion of heal wounds (20, 27, D:1) 13 gold pieces (49, 32, D:1) a +0 dagger (25, 33, D:1) a +0 whip (37, 34, D:1) a +0 robe (40, 46, D:1) a +0 club (28, 47, D:1) a +0 club (20, 51, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 22 stones (30, 1, D:2) a +0 dagger (36, 1, D:2) 28 stones (6, 3, D:2) a +0 dagger (29, 4, D:2) a slice of pizza (42, 5, D:2) a +0 dagger (24, 7, D:2) a +0 naga barding (5, 11, D:2) a +0 ring mail (8, 11, D:2) a stone (6, 12, D:2) a stone (12, 12, D:2) a +0 dagger (37, 13, D:2) a potion of degeneration (43, 13, D:2) a +0 hand axe (52, 14, D:2) 17 sling bullets (37, 18, D:2) a cursed -3 club (15, 25, D:2) a +0 leather armour (-6, 26, D:2) a +0 flail (-2, 28, D:2) a +0 club (13, 33, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 10, D:3) 21 stones (2, 11, D:3) a tomahawk (7, 11, D:3) 15 stones (10, 11, D:3) a +0 falchion a +0 ring mail (22, 11, D:3) a bat corpse (skeletalised by now) (2, 12, D:3) a cursed -1 whip a +0 leather armour a +0 club a +0 leather armour a tomahawk (9, 12, D:3) 3 tomahawks (10, 12, D:3) a +0 flail a +0 club a +0 hand axe a +0 mace (21, 12, D:3) a quokka corpse (skeletalised by now) (7, 21, D:3) a giant cockroach corpse (13, 22, D:3) a giant newt corpse (5, 23, D:3) a cursed -1 mace (7, 24, D:3) a beef jerky (2, 29, D:3) 12 gold pieces