aredel Level 1 of the Dungeon (0, 0, D:1) a potion of magic (-27, 3, D:1) a +0 club (-26, 5, D:1) 26 sling bullets (-21, 7, D:1) a +0 short sword (-12, 9, D:1) a +0 club (-11, 9, D:1) a cursed -1 short sword (-11, 10, D:1) a stone a +0 club (-11, 11, D:1) 2 stones (-10, 12, D:1) a stone (-25, 18, D:1) 12 stones (-23, 20, D:1) a potion of brilliance (-4, 24, D:1) a potion of degeneration (-53, 26, D:1) a potion of haste (-46, 26, D:1) a potion of heal wounds (-12, 27, D:1) a beef jerky (-37, 28, D:1) a stone (-32, 28, D:1) a stone (-39, 29, D:1) a +0 hunting sling (-32, 29, D:1) a stone (-32, 30, D:1) a stone (-41, 31, D:1) a +0 dagger (-33, 31, D:1) a +0 robe (-33, 32, D:1) a +0 dagger (-25, 43, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-6, 9, D:2) a potion of agility (6, 15, D:2) 11 arrows (-19, 23, D:2) a +0 club (11, 26, D:2) a cursed +0 robe a +0 whip (16, 26, D:2) a beef jerky (17, 27, D:2) a royal jelly (-16, 31, D:2) a cursed -2 mace (-16, 33, D:2) a potion of ambrosia (3, 33, D:2) a +0 ring mail (30, 34, D:2) a +0 robe (21, 35, D:2) a cursed -2 club (33, 35, D:2) a +0 leather armour (24, 36, D:2) 2 potions of lignification (12, 43, D:2) a cursed -2 club (4, 58, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (8, 2, D:3) a +0 club a +0 hunting sling 8 stones (-6, 4, D:3) a goblin skeleton a jackal corpse (skeletalised by now) (8, 4, D:3) a stone (-28, 5, D:3) a goblin corpse (9, 6, D:3) a stone (9, 7, D:3) a stone (-27, 9, D:3) a +0 club (2, 13, D:3) a rat corpse (skeletalised by now) (-15, 17, D:3) a quokka corpse (-1, 19, D:3) a +0 club a goblin corpse (-37, 21, D:3) a cursed -3 dagger a +0 leather armour (-35, 21, D:3) a cursed -2 club (-35, 22, D:3) a kobold corpse (-24, 35, D:3) a +0 mace