aredel Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (6, -7, D:1) 17 stones (6, -1, D:1) a +0 whip (9, 2, D:1) a bat corpse (10, 19, D:1) a +0 club a hobgoblin corpse (17, 26, D:1) 18 sling bullets (22, 24, D:1) a giant gecko corpse (33, 39, D:1) a kobold corpse (skeletalised by now) (34, 38, D:1) a +0 spear (36, 37, D:1) a stone (37, 6, D:1) a +3 leather armour (38, 7, D:1) a potion of curing (38, 36, D:1) a stone (38, 37, D:1) a stone (40, 9, D:1) a bread ration (44, 26, D:1) a +0 robe (47, 19, D:1) a meat ration (48, 24, D:1) 16 stones (51, 6, D:1) 2 potions of berserk rage (51, 7, D:1) a royal jelly (51, 8, D:1) a scroll of identify (52, 6, D:1) a potion of brilliance (52, 7, D:1) 4 gold pieces (52, 8, D:1) a scroll of blinking (53, 6, D:1) a +0 leather armour (53, 7, D:1) a potion of might (53, 8, D:1) a scroll of identify (53, 11, D:1) a +0 dagger (54, 19, D:1) a +0 mace (60, 16, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a throwing net