aredel Level 1 of the Dungeon (0, 0, D:1) 15 bolts (2, 4, D:1) a +0 robe (4, 4, D:1) a +0 dagger (5, 1, D:1) a potion of curing (5, 15, D:1) a bat corpse (skeletalised by now) (7, 24, D:1) a potion of might (10, -6, D:1) a bread ration (12, 1, D:1) a goblin corpse (skeletalised by now) (13, 1, D:1) a +0 halberd (14, 11, D:1) a +0 club (18, 7, D:1) 2 potions of lignification (22, 16, D:1) 17 bolts (26, 16, D:1) a bread ration (37, 31, D:1) a +0 dagger (45, 25, D:1) a +0 club a +0 dagger (45, 32, D:1) a +0 spear (49, 26, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, -2, D:2) a rat skeleton (1, 0, D:2) an adder skeleton (2, -1, D:2) a +0 dagger a +0 dagger a kobold skeleton (7, 0, D:2) a +0 ring mail (7, 8, D:2) a scroll of enchant armour (8, 6, D:2) 10 gold pieces (12, 8, D:2) a +0 short sword (unseen) (17, 2, D:2) a bread ration