aredel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 8, D:1) a +0 robe (30, -8, D:1) a bread ration (36, -7, D:1) a +0 club (39, 20, D:1) a beef jerky (46, 20, D:1) a +0 dagger Level 2 of the Dungeon (7, 23, D:2) a +0 mace (18, -3, D:2) 3 large rocks (19, -23, D:2) a +0 dagger (19, 15, D:2) a +0 whip (25, 11, D:2) a +0 dagger (37, -7, D:2) a +0 ring mail (44, 1, D:2) a bread ration (46, 13, D:2) a +0 ring mail (47, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (4, -23, D:3) a scroll of random uselessness a +0 mace a +0 animal skin (4, -3, D:3) a +0 whip (5, -4, D:3) a +0 ring mail (12, -46, D:3) a +0 flail (22, -18, D:3) a +0 shield (27, -5, D:3) a +0 scale mail (29, -49, D:3) a +0 mace (29, -7, D:3) a +0 robe (30, -49, D:3) a +2 flail of holy wrath (31, -49, D:3) a +0 club (37, -17, D:3) a +0 leather armour (39, -28, D:3) a potion of flight (39, -7, D:3) a +0 robe (44, -28, D:3) a +0 hand axe (45, -28, D:3) a +0 rapier (46, -30, D:3) a +0 war axe (46, -28, D:3) a +0 club a +0 ring mail (50, -22, D:3) a potion of beneficial mutation (52, -55, D:3) 18 arrows (52, -43, D:3) a +0 ring mail (53, -26, D:3) a +0 short sword a +0 leather armour (54, -37, D:3) a +0 whip (56, -22, D:3) a +0 club (57, -26, D:3) a +0 mace Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) a +0 scale mail (10, -7, D:4) a +0 dagger (14, -3, D:4) a potion of mutation (18, 3, D:4) 17 arrows (18, 9, D:4) a +2 robe of magic resistance (18, 10, D:4) a potion of haste (21, -9, D:4) a bread ration (25, -24, D:4) 21 arrows (27, -15, D:4) 23 arrows (28, -10, D:4) an uncursed amulet of inaccuracy a -1 hunting sling (33, 0, D:4) a +0 whip a +0 leather armour (49, -6, D:4) a bread ration (59, -12, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (59, -11, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon [Shop] Nietareg's Weapon Shoppe a +0 hand axe (45 gold) 29 stones (43 gold) a +0 hand axe (45 gold) a +0 war axe (52 gold) a +0 dagger (30 gold) 18 sling bullets (135 gold) a +3 great sword of holy wrath (430 gold) a +0 shortbow (45 gold) a +0 trident (52 gold) 19 stones (28 gold) a +0 falchion of holy wrath (111 gold) the +9 quarterstaff of Inference {elec, rF+} (1035 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. (0, 0, D:5) a +0 falchion (0, 1, D:5) a +0 dagger a +0 whip a +0 leather armour (1, 1, D:5) a +0 whip 3 tomahawks a +0 leather armour (1, 7, D:5) a potion of heal wounds (2, -16, D:5) a giant newt corpse (skeletalised by now) (2, 1, D:5) a +0 club (41, -46, D:5) a +0 short sword a +0 ring mail the Ecumenical Temple (3, 1, Temple) a +0 whip a +0 ring mail