aredel Level 1 of the Dungeon (0, 0, D:1) 21 bolts (-16, 10, D:1) a +0 club (8, 34, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-12, 1, D:2) a +0 robe (-5, 31, D:2) a +0 hand axe (-2, 31, D:2) a +0 dagger (-27, 34, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of sustain attributes (-20, 19, D:3) a +0 whip (-3, 34, D:3) an arrow (-26, 36, D:3) a +0 quarterstaff (-5, 36, D:3) an arrow (unseen) (-5, 37, D:3) an arrow (-7, 39, D:3) an arrow (unseen) (-8, 42, D:3) a tomahawk (-20, 44, D:3) a +0 club (-8, 45, D:3) a tomahawk (-9, 46, D:3) a tomahawk