Dungeon Sprint DCSS version 0.18.1-47-g9310371 (webtiles) character file. 25 aredel the Skirmisher (level 3, -16/33 HPs) Began as a Formicid Fighter on June 19, 2016. Demolished by an ogre ... wielding a cursed +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:18 (21 turns). aredel the Skirmisher (Formicid Fighter) Turns: 21, Time: 00:01:19 Health: -16/33 AC: 7 Str: 21 XL: 3 Next: 17% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of random effects (29/48) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: * Level 5.1 Fighting - Level 2.0 Axes + Level 4.2 Armour + Level 2.1 Dodging + Level 4.7 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. l - a wand of random effects You see here a dagger. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! There is an open door here. You slash the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 28 damage. You slash the ogre! The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | aredel the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 5 in Fighting 14 | D | Reached XP level 2. HP: 27/27 MP: 2/2 14 | D | Reached XP level 3. HP: 33/33 MP: 3/3 19 | D | Noticed an ogre 21 | D | Demolished by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Armour | 4 | 4.2 Dodging | 2 | 2.1 Shields | 4 | 4.7 Axes | | 2.0 Action || total -------------------------++------- Melee: War axe || 12 Armor: Scale mail || 5 Dodge: Dodged || 3 Block: Shield || 5