aredel Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 16, D:1) a +0 hunting sling (6, 26, D:1) 13 poisoned arrows (-1, 37, D:1) a +0 club (8, 37, D:1) a +0 spear (-20, 40, D:1) a +0 club (2, 44, D:1) a +0 club (3, 48, D:1) a +0 dagger (13, 51, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-8, 7, D:2) a +0 robe (9, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 14, D:2) a potion of curing (14, 18, D:2) a +0 dagger (46, 22, D:2) a ball python corpse (skeletalised by now) (24, 24, D:2) a giant newt corpse (16, 26, D:2) a +0 club a goblin corpse (27, 33, D:2) a scroll of identify (28, 45, D:2) a +0 club