aredel Level 1 of the Dungeon (0, 0, D:1) 20 stones (-9, 1, D:1) 2 fruits (0, 1, D:1) 20 sling bullets (-9, 2, D:1) a +0 hunting sling (15, 2, D:1) 22 stones (26, 3, D:1) a +0 hunting sling (-11, 10, D:1) a +0 club (-8, 11, D:1) a meat ration (-10, 12, D:1) a +0 club (-9, 18, D:1) a bread ration (28, 18, D:1) a bat corpse (skeletalised by now) (24, 19, D:1) 12 stones (6, 23, D:1) a +0 whip (-1, 25, D:1) a +0 club (20, 26, D:1) a potion of haste (18, 29, D:1) a cursed +0 dagger (-2, 30, D:1) a potion of flight (-1, 30, D:1) a slice of pizza (-10, 32, D:1) 2 stones (-11, 33, D:1) a cursed -1 whip (-10, 33, D:1) a stone a rat corpse (skeletalised by now) (7, 34, D:1) 4 stones (-15, 35, D:1) a kobold corpse (skeletalised by now) (-3, 35, D:1) a potion of degeneration (8, 35, D:1) a +0 leather armour (13, 35, D:1) a rat corpse (skeletalised by now) (27, 36, D:1) a potion of curing (-17, 37, D:1) a +0 ring mail (6, 37, D:1) a potion of mutation (-19, 39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 javelins (2, 0, D:2) a +0 club a goblin corpse (-1, 1, D:2) a cursed +0 ring mail (8, 2, D:2) a stone (8, 5, D:2) a +0 short sword a kobold corpse (11, 11, D:2) a bat corpse (23, 11, D:2) 16 bolts