aredel Level 1 of the Dungeon (0, 0, D:1) a +0 club (38, 0, D:1) a +0 club (45, 5, D:1) a +0 spear (44, 19, D:1) a +0 club (23, 27, D:1) 30 stones (13, 30, D:1) a +0 leather armour (38, 33, D:1) a +0 hunting sling of velocity (37, 35, D:1) a bat corpse (skeletalised by now) (33, 37, D:1) a +0 dagger (11, 40, D:1) a +0 club (61, 44, D:1) a +0 club (24, 52, D:1) a +0 dagger (55, 54, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (28, 7, D:2) a scroll of remove curse (-4, 11, D:2) a +0 falchion (0, 11, D:2) a +0 club (1, 11, D:2) a +0 quarterstaff (24, 12, D:2) a +0 club a hobgoblin skeleton (25, 12, D:2) a hobgoblin corpse (36, 12, D:2) a +0 spear (33, 13, D:2) a +2 leather armour (39, 19, D:2) 18 arrows of flame (12, 23, D:2) 15 stones (51, 29, D:2) a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (28, 30, D:2) a +0 whip (28, 31, D:2) a +0 short sword (16, 32, D:2) a +0 club (28, 50, D:2) a +0 hunting sling