aredel Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 club (29, 0, D:1) a +0 leather armour (-10, 11, D:1) a +0 dagger (25, 13, D:1) a +0 leather armour (18, 20, D:1) 14 sling bullets (31, 23, D:1) 15 exploding sling bullets (-13, 26, D:1) a +0 whip (21, 26, D:1) a +0 club (32, 28, D:1) a +0 hunting sling (16, 35, D:1) a +0 club (30, 37, D:1) a +0 club (17, 39, D:1) 12 sling bullets (46, 40, D:1) a cursed -3 club (26, 41, D:1) a +0 club (15, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of restore abilities (-14, 2, D:2) a goblin corpse (skeletalised by now) (-5, 2, D:2) a +0 club a goblin skeleton (-3, 6, D:2) 5 fruits Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (-14, 1, D:3) a stone (-15, 2, D:3) a stone (2, 4, D:3) an adder corpse (-13, 5, D:3) 20 stones (3, 5, D:3) a +0 robe (-21, 9, D:3) 4 gold pieces (-30, 19, D:3) a potion of brilliance (-20, 26, D:3) 10 poisoned needles (-23, 28, D:3) a bread ration