aredel Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 0, D:1) a +0 mace (-26, 5, D:1) a +0 club (-33, 9, D:1) a +2 centaur barding (-12, 12, D:1) a +0 whip (8, 38, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 5, D:2) a +0 dagger 2 stones (7, 6, D:2) a stone (9, 6, D:2) a stone (10, 6, D:2) a stone (-14, 9, D:2) 25 stones (30, 11, D:2) 13 bolts (-9, 13, D:2) a +0 mace (19, 21, D:2) a +0 club (20, 21, D:2) a cursed -2 club a +0 hunting sling 20 stones (-7, 22, D:2) a +0 halberd a +0 spear (18, 25, D:2) a bat skeleton (18, 29, D:2) a rat skeleton (38, 29, D:2) 14 stones (-19, 30, D:2) a +0 short sword (28, 40, D:2) a +0 club (4, 49, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 1, D:3) a +0 short sword (6, 1, D:3) a +0 club (4, 2, D:3) a stone (1, 6, D:3) 24 stones