aredel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -22, D:1) 10 stones (9, -20, D:1) 27 bolts (12, -29, D:1) a ration (13, -25, D:1) a potion of haste (14, 6, D:1) a +0 dagger (16, 0, D:1) a +0 dagger (17, -32, D:1) 24 arrows (17, 0, D:1) a +0 dagger (18, -12, D:1) 18 arrows (20, -24, D:1) a potion of invisibility (27, -22, D:1) a +0 dagger (30, -25, D:1) 20 bolts (32, -14, D:1) a +0 club (32, 13, D:1) a +0 club (37, -6, D:1) 21 stones (39, 13, D:1) a potion of heal wounds (42, -13, D:1) a +0 club (51, -3, D:1) a ration Level 2 of the Dungeon (1, 5, D:2) a +0 short sword (2, -32, D:2) 7 stones (5, -32, D:2) a +0 club (5, -11, D:2) a ration (21, -33, D:2) 20 stones (24, -18, D:2) a ration (27, 14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, -34, D:2) a +0 hand axe (39, -8, D:2) a +0 robe (40, -32, D:2) a ration (41, 5, D:2) 18 bolts (43, 9, D:2) a potion of mutation (45, -35, D:2) a potion of curing (45, -3, D:2) a ration (46, -30, D:2) 18 stones (55, 0, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, -3, D:3) a +0 whip (unseen) (2, -1, D:3) a cursed -1 club (17, 5, D:3) a kobold corpse (18, 7, D:3) a +0 club (27, -13, D:3) a potion of heal wounds (29, -14, D:3) a leopard gecko corpse (30, -14, D:3) a +0 hunting sling (31, -18, D:3) a potion of lignification