aredel Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) 12 stones (4, 2, D:1) a +0 club (6, 12, D:1) 2 potions of ambrosia (19, -2, D:1) a +0 dagger (21, 24, D:1) 23 stones (21, 27, D:1) a ration (24, 4, D:1) a +0 club (28, 9, D:1) 13 stones (31, -19, D:1) a +0 club (34, 14, D:1) a +0 spear (35, -12, D:1) a cursed -3 club (35, -11, D:1) a +0 club (51, -18, D:1) a potion of heal wounds (54, -4, D:1) a +0 dagger (55, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, -5, D:2) a +0 dagger (3, -4, D:2) a jackal corpse (skeletalised by now) (23, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 20, D:2) a potion of resistance (31, -26, D:2) a potion of flight (32, 27, D:2) a +0 hand axe (39, -7, D:2) a +0 whip (43, -11, D:2) a +0 scimitar (49, 6, D:2) a +0 club (54, 0, D:2) a +0 club (57, 12, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 flail (unseen) (2, 15, D:3) a jackal corpse (2, 16, D:3) a jackal corpse (2, 17, D:3) a +0 dagger an adder corpse a goblin corpse (skeletalised by now) (5, 7, D:3) a +0 leather armour (11, 15, D:3) a +0 whip