aredel Level 1 of the Dungeon (8, -8, D:1) a +0 ring mail (12, -45, D:1) a +0 club (13, -4, D:1) a +0 short sword (30, -30, D:1) a potion of flight (34, -38, D:1) a potion of resistance (39, -24, D:1) a cursed -2 club (54, -16, D:1) a +0 mace (56, -16, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (3, -10, D:2) a cursed -1 leather armour (9, 2, D:2) a +0 spear (10, -13, D:2) a potion of degeneration (10, 5, D:2) a ration (13, 3, D:2) a potion of might (13, 5, D:2) a +0 hand axe (16, -2, D:2) a potion of heal wounds (17, -12, D:2) a ration (30, -1, D:2) a ration (33, 7, D:2) a rat corpse (skeletalised by now) (36, 17, D:2) a rat corpse (skeletalised by now) (36, 29, D:2) a potion of curing (37, -17, D:2) 30 arrows (37, 6, D:2) a +0 leather armour (40, -25, D:2) a +0 whip (47, 14, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) 13 stones (1, -32, D:3) a +0 ring mail (2, -33, D:3) a potion of lignification (9, -13, D:3) a potion of might (21, -15, D:3) a bat corpse (22, -14, D:3) a +0 spear (26, -2, D:3) a potion of mutation