aredel Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 2, D:1) a +0 dagger (12, 6, D:1) a +0 short sword (17, -27, D:1) a +0 club (19, 11, D:1) a +0 club (23, 4, D:1) a ration (23, 14, D:1) a +2 leather armour (23, 21, D:1) a +0 short sword (24, -7, D:1) a +0 robe (28, -23, D:1) a +0 club (29, -12, D:1) a +0 club (30, 1, D:1) 10 arrows (34, 5, D:1) a +0 short sword (36, 2, D:1) a potion of agility (39, 5, D:1) a ration (49, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (2, 30, D:2) a +0 club (3, 0, D:2) a ration (4, 23, D:2) a +0 dagger (12, 3, D:2) a potion of invisibility (16, 1, D:2) a +0 halberd (17, 40, D:2) a ration (20, 2, D:2) a +0 spear (21, 27, D:2) a potion of resistance (22, 12, D:2) a +0 whip a +0 dagger (29, 25, D:2) a +0 scythe a +2 robe of positive energy (32, -11, D:2) a +0 spear (32, 2, D:2) a +0 leather armour (34, -7, D:2) a cursed -3 club (34, -3, D:2) 2 potions of brilliance a +0 club (36, -7, D:2) a +0 club (37, -1, D:2) a +0 club a +0 animal skin a potion of flight a +0 dagger (38, 12, D:2) a +0 halberd (39, -1, D:2) a +0 dagger a +0 club (40, 29, D:2) a +0 mace (51, 42, D:2) a +0 club Level 3 of the Dungeon (0, 1, D:3) a +0 club (7, 8, D:3) 2 potions of mutation (15, -1, D:3) a +0 leather armour (16, 2, D:3) a ration (21, 3, D:3) a +0 club a cursed -2 short sword (22, 2, D:3) a +0 dagger (22, 4, D:3) a potion of curing (34, 13, D:3) a +0 club (52, 1, D:3) a potion of lignification a phial of floods a +0 long sword a potion of agility a +2 ring mail of cold resistance a +0 centaur barding of stealth a +0 long sword 23 arrows a +0 scale mail a +0 quarterstaff a +0 leather armour a potion of haste a potion of berserk rage 2 scrolls of noise a +0 scale mail a +0 hand axe of chaos a +0 helmet a +0 robe a +0 robe a +0 ring mail 16 rations a +0 robe a potion of brilliance (53, 0, D:3) a +0 leather armour the ring of Liberalism {rElec rPois Stlth+} [ring of stealth] It insulates you from electricity. It protects you from poison. It makes you more stealthy. an uncursed amulet of magic regeneration a +3 ring of intelligence Xom's Almanac of the Eagle Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Bolt of Cold Conjuration/Ice 6 a book of Changes a book of Death Ofidek Daur's Grimoire of Assistive Ice Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Throw Icicle Conjuration/Ice 4 d - Deflect Missiles Charms/Air 6 e - Ozocubu's Refrigeration Ice 6 a book of Summonings a book of Battle an uncursed staff of wizardry an uncursed staff of energy a +3 war axe a +1 flail of protection 5 needles of frenzy a +1 quarterstaff of draining 4 steel tomahawks a +1 falchion of chaos a +0 lajatang 2 curare-tipped needles a +2 dagger of draining 9 poisoned needles 25 sling bullets a +0 hand axe 59 bolts 106 stones a +1 plate armour of poison resistance (60, 15, D:3) a ration