aredel Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (1, -1, D:1) a +0 mace (1, 1, D:1) a +0 spear (3, -8, D:1) a +0 club (3, -1, D:1) a +0 falchion (3, 1, D:1) a +0 hand axe (11, -28, D:1) a potion of curing (18, 3, D:1) 24 arrows (19, 0, D:1) a potion of curing (26, -8, D:1) 17 arrows (27, -15, D:1) a +0 mace (32, -16, D:1) a +0 flail (34, -25, D:1) a +2 leather armour a cursed -2 club (38, -21, D:1) a +0 hand axe (40, -29, D:1) a potion of haste (40, -15, D:1) a +0 club (42, -32, D:1) a +0 dagger (42, -1, D:1) a +0 club (43, -28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a leopard gecko corpse (skeletalised by now) (0, 2, D:2) a potion of lignification a +0 halberd (1, 3, D:2) a +0 whip a gnoll corpse (skeletalised by now) (3, -11, D:2) a ration (12, 7, D:2) a ration (14, -12, D:2) a +0 robe Level 1 of the Abyss (9, -1, Abyss:1) 16 stones