aredel Level 1 of the Dungeon (10, 19, D:1) a +2 leather armour (10, 24, D:1) a +0 dagger (12, 23, D:1) a +0 club (13, -18, D:1) a +0 spear (15, -18, D:1) a +0 hand axe of chaos (16, 31, D:1) a ration (17, -16, D:1) a +0 whip (17, -15, D:1) 18 arrows (17, 4, D:1) a +0 hand axe (18, -14, D:1) a ration (18, 7, D:1) a potion of might (21, 14, D:1) a +0 club (24, -13, D:1) a +0 whip (42, 11, D:1) a cursed -3 dagger (43, 23, D:1) a +0 whip (50, 8, D:1) a potion of curing (54, 16, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, 4, D:2) a +0 club a +0 dagger (18, -18, D:2) a potion of heal wounds (19, 8, D:2) a +0 mace (20, -17, D:2) a potion of heal wounds (23, 6, D:2) a potion of invisibility (30, 6, D:2) a potion of resistance (39, -19, D:2) a potion of lignification (39, -12, D:2) a potion of mutation (42, -10, D:2) a +0 club (42, -7, D:2) 24 arrows (50, 5, D:2) a +0 club (52, -13, D:2) a +0 dagger (54, -13, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 helmet a +0 animal skin a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -7, D:3) a +0 club a +0 short sword (10, 2, D:3) a +0 hand axe a +0 hunting sling (18, -28, D:3) a +0 dagger (18, -27, D:3) a +0 whip (19, -26, D:3) a +0 ring mail (22, -25, D:3) a +0 robe a +0 dagger (47, 25, D:3) a potion of heal wounds (56, -28, D:3) a potion of invisibility (57, 22, D:3) a +0 ring mail (58, -32, D:3) a potion of haste Level 4 of the Dungeon [Shop] Maeschiw's Armour Shop a +0 plate armour (322 gold) a +1 robe of magic resistance (177 gold) a +0 troll leather armour (210 gold) a +0 ring mail (56 gold) the +2 plate armour of the King {rF+ MR+ Regen+ Dex-5} (589 gold) It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. the cursed +0 helmet of Pantheism {+Blink rN+ MR- rCorr} (295 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +1 helmet of intelligence (231 gold) +2 fire dragon scales (1008 gold) (0, 0, D:4) a ration (6, -18, D:4) a +0 ring mail (11, -18, D:4) a ration (15, -12, D:4) a +0 dagger (19, -21, D:4) a +0 spear (21, 14, D:4) a potion of cancellation (23, -27, D:4) a +0 whip (25, -3, D:4) a +0 hand axe (26, 5, D:4) 2 potions of ambrosia (27, 1, D:4) a ration (29, -3, D:4) a potion of invisibility (36, -38, D:4) a potion of degeneration (39, 19, D:4) a potion of mutation (42, -30, D:4) a +0 flail (44, -6, D:4) a potion of flight Level 5 of the Dungeon (2, 6, D:5) a ration (3, 14, D:5) a +0 dagger (3, 15, D:5) a +0 trident a +0 leather armour a potion of flight (4, 14, D:5) a +0 dagger a +0 robe (4, 15, D:5) a +0 club a +0 robe (11, 19, D:5) a ration (18, 1, D:5) a book of Callings (34, 30, D:5) a +0 mace (35, 20, D:5) a potion of resistance (51, 2, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a tomahawk (1, 1, D:6) a stone a tomahawk (2, 3, D:6) a stone