aredel Level 1 of the Dungeon (0, 0, D:1) a ration (15, -9, D:1) a +0 dagger (32, -13, D:1) a +0 dagger (40, -3, D:1) a +0 short sword (41, -17, D:1) a scroll of identify (41, -14, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, 6, D:2) a +0 whip (14, -17, D:2) a +0 leather armour (23, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 0, D:2) a bat corpse (skeletalised by now) (34, -18, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a quokka corpse (still there?) (1, -1, D:3) a +0 mace (1, 0, D:3) 3 stones (9, 26, D:3) a rat skeleton (13, 22, D:3) a +0 trident (26, 38, D:3) a +0 hunting sling