aredel Level 1 of the Dungeon (0, 0, D:1) a +0 spear (24, -10, D:1) a +0 pair of boots (25, 16, D:1) a +0 dagger (27, 9, D:1) 21 arrows (28, 4, D:1) a +0 scale mail (35, -28, D:1) 16 arrows (36, 8, D:1) a +0 mace (37, 0, D:1) 4 large rocks (41, -7, D:1) a +0 whip (58, -19, D:1) a +0 short sword Level 2 of the Dungeon (10, -18, D:2) a +0 scale mail a +0 hand axe a +0 dagger (10, -11, D:2) a +0 club (15, 10, D:2) a +0 dagger (19, -32, D:2) a +0 club (34, 5, D:2) a +0 robe (46, 4, D:2) a +0 dagger Level 3 of the Dungeon (2, -3, D:3) 24 sling bullets (5, -3, D:3) a scroll of identify (22, 0, D:3) a +0 club (26, 9, D:3) a +0 dagger (33, -12, D:3) 24 arrows (48, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 ring mail (11, -15, D:4) a +0 quarterstaff (12, 2, D:4) a +0 robe (25, 1, D:4) a +0 giant spiked club (25, 3, D:4) an uncursed ring of stealth a +0 scale mail (26, -22, D:4) a +0 flail (46, -18, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (46, -17, D:4) a +0 flail a +0 leather armour a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 20 arrows (11, 20, D:5) 22 arrows (20, 47, D:5) a +0 scale mail (20, 49, D:5) a cursed -3 club (22, 48, D:5) a +0 whip (22, 55, D:5) a cursed +0 club (24, 47, D:5) a +0 battleaxe (29, 46, D:5) a +0 leather armour (30, 21, D:5) a +0 halberd (30, 27, D:5) a +2 morningstar of protection (30, 44, D:5) a +0 leather armour (31, 46, D:5) a +0 dagger (34, 21, D:5) a +0 scimitar (34, 27, D:5) a +0 war axe (35, 52, D:5) a +0 spear (37, 35, D:5) a +0 hand axe (43, 25, D:5) a +0 robe Level 6 of the Dungeon [Shop] Loheyf's Weapon Shoppe a +0 spear (39 gold) the +4 war axe "Akhov" {chop, *Rage rElec rPois rN+} (591 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It may make you go berserk in combat. a +0 war axe (45 gold) a +2 antimagic spear (273 gold) a +0 short sword (39 gold) a +0 falchion (39 gold) a +0 lajatang (195 gold) 14 stones (18 gold) a +0 hand axe (39 gold) a +7 morningstar of crushing (559 gold) a +2 morningstar of protection (218 gold) (9, 5, D:6) a +0 hand axe (17, -5, D:6) a +0 club (23, -8, D:6) a +0 robe (28, 1, D:6) a +0 robe a +0 dagger (34, -3, D:6) a +0 leather armour (36, -7, D:6) a +0 war axe (36, 5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (0, 32, D:7) 3 tomahawks (2, 31, D:7) a +0 dagger (20, 37, D:7) a +0 robe Level 8 of the Dungeon [Shop] Gure Isi's General Store a +0 chain mail (63 gold) a potion of curing (42 gold) a scroll of fear (49 gold) a scroll of teleportation (42 gold) a +0 quarterstaff (56 gold) a +0 hand crossbow (49 gold) a cursed +0 robe (1 gold) a +0 falchion (42 gold) a +5 morningstar of draining (478 gold) a +0 hand crossbow (49 gold) (0, 0, D:8) 10 gold pieces (0, 5, D:8) a +0 club (26, -14, D:8) a +0 giant spiked club a +0 giant club (34, -14, D:8) a +0 spear a +0 robe (34, -3, D:8) 2 potions of degeneration (35, -14, D:8) a cursed +6 dire flail a +0 robe a +1 long sword of freezing a +0 robe a +0 hand axe a +0 robe (38, -4, D:8) a cursed +0 spear a +0 robe (47, -14, D:8) a +2 quarterstaff of crushing Level 9 of the Dungeon (0, 0, D:9) a book of Geomancy (0, 3, D:9) a wand of disintegration (12) (2, 0, D:9) an uncursed ring of see invisible (4, 1, D:9) 19 gold pieces (4, 4, D:9) a +0 shortbow (unseen) (7, 0, D:9) a scroll of remove curse the Ecumenical Temple