ariaden the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 1, D) 5 scrolls of identify (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a wand of flame (12) (60, 37, D) the +7 sling of Discord {antimagic, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (61, 10, D) a +0 shortbow a +0 dagger a +0 leather armour (61, 16, D) a +3 chain mail of poison resistance (61, 26, D) a +8 spear of freezing (unseen) (61, 32, D) a +0 trident a merfolk corpse (61, 37, D) a book of Decay (62, 0, D) a +4 long sword of holy wrath (62, 8, D) the +1 scale mail of the Treeataur {rC+++} rC+++: It renders you almost immune to cold. (62, 9, D) a staff of alchemy (62, 10, D) a +0 dagger a +0 shortbow a +0 leather armour (62, 28, D) a wind drake corpse (62, 30, D) a +0 trident 3 boomerangs a merfolk corpse (62, 37, D) a +2 robe of fire resistance (63, 0, D) the +9 whip "Osook" {distort, MP+9 Str+2} Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). (63, 8, D) the +6 demon trident "Demaehis" {venom, *Rage rElec Will+ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (63, 10, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (63, 17, D) a staff of cold (63, 19, D) a +2 scimitar a +0 robe (63, 26, D) a +5 trident of flaming (63, 27, D) a +6 ring of dexterity (63, 29, D) a +0 trident (63, 31, D) a wind drake corpse (63, 37, D) a +5 heavy quarterstaff (unseen) (64, 16, D) a +3 dagger a +0 robe (64, 27, D) the staff of Evisceration {rElec rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (64, 29, D) a +0 orcbow a centaur corpse (65, 9, D) a +0 long sword an elf corpse (skeletalised by now) (66, 33, D) a +0 trident (68, 0, D) a staff of earth (69, 36, D) a staff of death (69, 39, D) a +3 battleaxe of distortion a +0 plate armour (70, 38, D) a +0 flail a +0 scale mail (70, 39, D) a +1 heavy great mace a +0 plate armour (71, 16, D) a +1 whip of pain (71, 17, D) a +2 battleaxe of flaming (71, 27, D) a staff of death (71, 29, D) a necrophage corpse (71, 35, D) a ring of see invisible (71, 36, D) a +4 orcbow of freezing (unseen) (71, 37, D) a +1 leather armour of fire resistance (71, 39, D) a +0 war axe a +0 ring mail (71, 41, D) a +0 great sword a +0 chain mail a human corpse (71, 42, D) a +1 long sword of venom a +0 chain mail a +0 kite shield (72, 8, D) the orb of Paqoek {*Rage, rF+} rF+: It protects you from fire. (72, 17, D) a +0 leather armour of poison resistance (72, 22, D) a +0 flail (72, 26, D) the +2 trident of the Shining Light {heavy, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (72, 27, D) the +5 mace "Ogagru" {heavy, Int+7 Dex+2 SInv} Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (72, 29, D) a +4 morningstar a +0 robe (72, 37, D) a staff of conjuration (72, 39, D) a +0 war axe a +0 plate armour a +0 kite shield a +0 flail a +0 scale mail a human corpse (72, 41, D) a +0 great mace a +0 chain mail (73, 16, D) a +1 heavy triple crossbow (73, 26, D) the +9 orcbow "Ymoomoto" {antimagic, rF- Will++ Str+3 Int-3} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. (73, 36, D) a +0 glaive of distortion