ariaden the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 fire dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 37, D) 4 potions of haste (60, 37, D) a +6 ring of dexterity (60, 41, D) a +0 battleaxe (61, 8, D) the +4 orcbow "Edics" {elec, +Blink} +Blink: It lets you blink. (61, 9, D) a +0 dagger a +0 robe (61, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 16, D) a +3 mace of protection (61, 26, D) a +6 spear of freezing (61, 37, D) a +6 ring of strength (62, 1, D) a book of the Moon (62, 9, D) a +0 dagger a +0 robe a +0 trident of freezing (62, 17, D) an amulet of magic regeneration (62, 26, D) a staff of alchemy (62, 37, D) Qohi's Cyclopedia of Cunning Pollution Spells Type Level a - Sting Conjuration/Alchemy 1 b - Confusing Touch Hexes 3 c - Inner Flame Hexes/Fire 3 (62, 42, D) a +0 trident (63, 8, D) a +0 whip a book of Spontaneous Combustion (63, 16, D) a +2 heavy broad axe (63, 17, D) a +0 spear a hornet corpse (63, 26, D) the +3 sling of Neph {speed, Fly Int+3} Int+3: It affects your intelligence (+3). Fly: It grants you flight. (63, 29, D) +0 steam dragon scales a steam dragon corpse (63, 37, D) a +0 arbalest of draining (unseen) (63, 42, D) a +0 trident (64, 16, D) the Guidebook on Decaying Force Spells Type Level a - Necrotise Necromancy 1 b - Fire Storm Conjuration/Fire 9 (64, 30, D) +0 steam dragon scales a steam dragon corpse (64, 41, D) a +0 glaive a yellow draconian corpse (65, 27, D) a swamp drake corpse (67, 0, D) a +2 robe of cold resistance (69, 0, D) a book of the Spheres (69, 36, D) a +1 scale mail of cold resistance (70, 8, D) a +6 ring of intelligence (70, 9, D) a +1 ring mail of fire resistance (70, 12, D) a necrophage corpse (skeletalised by now) (70, 36, D) a book of Burglary (70, 37, D) the +6 shortbow "Ureixocrar" {heavy, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (70, 39, D) a +0 hand axe a +0 scale mail (71, 16, D) the +1 orcbow of the Tusks {speed, ^Contam Dex+6} Dex+6: It affects your dexterity (+6). ^Contam: It causes magical contamination when unequipped. (71, 17, D) a +2 heavy morningstar (71, 27, D) a +3 scimitar of flaming a book of Ice (71, 37, D) a book of Scorching (71, 38, D) a +0 whip an orc corpse (71, 40, D) a +0 halberd a +0 chain mail a +0 dagger a +0 robe an orc corpse an orc corpse (71, 41, D) a +0 scimitar a +0 plate armour (72, 9, D) a book of Flames (72, 10, D) a +5 scimitar a +0 robe (72, 17, D) a +2 heavy war axe (72, 22, D) an ugly thing corpse (skeletalised by now) (72, 26, D) a staff of earth (72, 32, D) a hell hound corpse (skeletalised by now) (72, 36, D) the +2 ring mail of the Villain {rF++ Str+4 Stlth+} Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. a +0 leather armour (72, 37, D) the +8 battleaxe of Ide Six {drain, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (72, 38, D) a +0 dagger a +0 robe an orc corpse (72, 39, D) a +0 dagger a +0 robe an orc corpse (73, 1, D) a +6 giant spiked club (73, 16, D) a +6 heavy shortbow (73, 17, D) a staff of earth (73, 29, D) a hell hound corpse (skeletalised by now) (73, 37, D) a +3 scale mail of fire resistance (73, 39, D) a +1 falchion of freezing a +0 whip an orc corpse an orc corpse