ariaden the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 12, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (60, 13, D) a water moccasin corpse (skeletalised by now) (60, 23, D) a hell hound corpse (60, 33, D) an iguana corpse a komodo dragon corpse a bullfrog corpse a bullfrog corpse (62, 0, D) the +0 battleaxe "Waaqem" {venom, rF+ Dex+3 SInv Stlth+} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 1, D) a +2 crystal plate armour (62, 8, D) a staff of alchemy (62, 17, D) the +11 morningstar of Guab {drain, Str+5} Str+5: It affects your strength (+5). (62, 26, D) a book of the Dragon (63, 0, D) the +7 mace of the Several Quests {freeze, ^Drain rN+++ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (63, 16, D) a book of Ice (63, 17, D) the +2 leather armour of Penium {^Drain rC+ Will+++} rC+: It protects you from cold. Will+++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. (63, 26, D) a +2 glaive of venom (64, 16, D) a book of Weapons (64, 17, D) a +2 leather armour of willpower (64, 26, D) a +4 short sword of draining (64, 27, D) a staff of earth (65, 26, D) a book of Party Tricks (67, 0, D) a staff of air (67, 4, D) a wolf corpse (skeletalised by now) (68, 0, D) the +1 robe of the Invisible Hand {Harm Rampage Regen+ Int-3} Int-3: It affects your intelligence (-3). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (68, 12, D) a river rat corpse (skeletalised by now) (69, 0, D) a +2 war axe of freezing (69, 13, D) a river rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (69, 31, D) a +0 giant club (69, 32, D) a +0 giant club a +0 giant club a +0 troll leather armour a troll corpse (skeletalised by now) (69, 36, D) a +1 shortbow of electrocution (unseen) (70, 32, D) a +0 giant club a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (70, 33, D) 5 large rocks (70, 36, D) a storm talisman (70, 37, D) a wand of warping (7) (71, 16, D) a +1 broad axe of freezing (71, 17, D) a book of Unlife (71, 26, D) a +3 ring mail of fire resistance (71, 36, D) a staff of earth (unseen) (71, 37, D) a staff of fire (unseen) (72, 8, D) a +3 long sword of holy wrath (72, 9, D) a staff of conjuration (72, 16, D) a +1 ring mail of cold resistance (72, 27, D) a book of Necromancy (72, 36, D) a staff of alchemy (unseen) (72, 37, D) a +2 morningstar of freezing (unseen) (73, 1, D) a +0 shortbow (73, 16, D) a +2 rapier of electrocution (73, 17, D) a Necronomicon (73, 27, D) a +2 halberd of venom (73, 36, D) a staff of death (unseen) (73, 37, D) a staff of earth (unseen) (74, 2, D) a +0 shortbow (75, 1, D) a +4 spear of flaming