ariaden the Dungeon (0, 0, D) a +5 broad axe of flaming an elf corpse (skeletalised by now) (0, 2, D) a +1 flail of draining (0, 4, D) a +0 long sword an elf corpse (skeletalised by now) (0, 8, D) a +4 short sword of venom a +0 buckler a +1 rapier of venom a +1 rapier of venom the +1 troll leather armour "Faaphi" {Regen+ Int+5} Int+5: It affects your intelligence (+5). Regen+: It increases your rate of health regeneration. (0, 19, D) a glowing shapeshifter corpse (skeletalised by now) (0, 20, D) a glowing shapeshifter corpse (skeletalised by now) (1, 0, D) a +0 long sword a +0 chain mail a +1 hand axe of flaming an elf corpse (skeletalised by now) (1, 2, D) a +1 heavy battleaxe (1, 3, D) a +0 dagger a +0 leather armour (1, 7, D) a +1 glaive of venom a +0 leather armour (1, 8, D) a +0 short sword a +0 short sword a +0 leather armour (1, 17, D) a glowing shapeshifter corpse (skeletalised by now) (1, 19, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (1, 20, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (1, 22, D) a glowing shapeshifter corpse (skeletalised by now) (1, 30, D) a +2 robe of resistance (1, 31, D) a ring of willpower (2, 6, D) a +6 ring of dexterity a staff of death a +0 leather armour (2, 12, D) a +0 helmet of intelligence (2, 13, D) a book of Misfortune (2, 14, D) a +3 demon trident of pain (2, 17, D) a glowing shapeshifter corpse (skeletalised by now) (2, 19, D) a glowing shapeshifter corpse (skeletalised by now) (2, 21, D) a glowing shapeshifter corpse (skeletalised by now) (2, 30, D) a book of the Moon (2, 41, D) a very ugly thing corpse (skeletalised by now) (3, -6, D) a staff of air (3, -5, D) a staff of alchemy (3, -4, D) a +0 helmet of intelligence (3, 0, D) a +0 short sword a +0 leather armour a +0 longbow a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) (3, 3, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. an elf corpse (skeletalised by now) (3, 12, D) a +2 eveningstar of protection (3, 13, D) the Parchment of Portals Spells Type Level a - Blink Translocation 2 b - Passage of Golubria Translocation 4 (3, 14, D) the +5 plate armour "Kail" {rN++ Will- Str+2} Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (3, 20, D) a glowing shapeshifter corpse (skeletalised by now) (3, 30, D) a +0 rapier of draining (3, 31, D) Adoclotith's Directory of Phantasmal Topography Spells Type Level a - Summon Small Mammal Summoning 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Magnavolt Earth/Air 7 d - Hellfire Mortar Fire/Earth 7 (3, 32, D) the +5 orcbow "Opeesuj" {drain, Int+3} Int+3: It affects your intelligence (+3). (3, 37, D) a guardian serpent corpse (skeletalised by now) (3, 40, D) a shapeshifter corpse (skeletalised by now) (4, -18, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -17, D) a +5 lajatang (unseen) (4, -16, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -5, D) +2 swamp dragon scales (4, -1, D) a +0 dagger a +0 shortbow a +0 leather armour (4, 13, D) an orb of mayhem (4, 17, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (4, 18, D) a glowing shapeshifter corpse (skeletalised by now) (4, 19, D) a glowing shapeshifter corpse (skeletalised by now) (4, 30, D) the +0 scale mail "Rezah" {Int+2} Int+2: It affects your intelligence (+2). (4, 31, D) a +2 vampiric hand axe (4, 32, D) a +4 ring of protection (5, -18, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -17, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -16, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (5, -15, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -13, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -12, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -6, D) a +1 heavy orcbow (5, -5, D) a book of Transmutation (5, -4, D) a flux talisman (5, -2, D) a +0 rapier a +4 flail of venom (5, -1, D) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (5, 12, D) a +6 ring of intelligence (5, 13, D) the ring of Tuwejaov {rPois SInv} [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. (5, 14, D) the staff "Ucaotz" {+Blink rPois Will+++ Stlth- Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+++: It greatly increases your willpower. +Blink: It lets you blink. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (5, 15, D) a shapeshifter corpse (skeletalised by now) (5, 17, D) a glowing shapeshifter corpse (skeletalised by now) (5, 19, D) a glowing shapeshifter corpse (skeletalised by now) (5, 20, D) a staff of death a shapeshifter corpse (skeletalised by now) (5, 30, D) a book of Armaments (5, 31, D) a +3 leather armour of cold resistance (5, 32, D) a book of Power (5, 33, D) a +2 robe of willpower (6, -13, D) a +0 falchion a +0 leather armour (6, -6, D) a +0 dagger (6, -5, D) 4 scrolls of enchant armour (6, -4, D) a +0 long sword the +6 spear "Momemuek" {venom, Fly rPois rCorr Stlth-} rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (6, -1, D) a +0 long sword (6, 9, D) a +0 shortbow a +2 whip of flaming a +0 leather armour an elf corpse (skeletalised by now) (6, 13, D) a Fen Folio (6, 30, D) the Almanac of the Horrible Ground Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Vampiric Draining Necromancy 3 c - Magnavolt Earth/Air 7 d - Hellfire Mortar Fire/Earth 7 (6, 32, D) a +4 shortbow of flaming (7, -6, D) a +0 dagger (7, -5, D) a book of the Dragon (7, -4, D) a staff of alchemy (7, 12, D) the +1 hand axe of Tender Mercy {venom, rN++ Int+3} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. (7, 13, D) a staff of alchemy (7, 14, D) a +1 dagger of draining (7, 30, D) a +1 heavy halberd (7, 31, D) a ring of willpower (7, 32, D) a +3 leather armour of positive energy (8, -14, D) 4 scrolls of amnesia (8, -13, D) 5 potions of magic (8, -6, D) a staff of death (8, -5, D) a +0 long sword (8, 12, D) a +1 dagger of venom (8, 13, D) a staff of death (8, 14, D) a +4 dagger of electrocution (8, 15, D) a +0 rapier of electrocution (8, 30, D) a +1 mace of holy wrath (8, 31, D) the +0 trident of Guick {drain, Int+2} Int+2: It affects your intelligence (+2). (8, 32, D) the +6 triple crossbow of Crusades {chaos, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (9, -6, D) a phantom mirror (9, -5, D) a +0 rapier (9, -4, D) the +8 shortbow "Rohos" {speed, rF- rN+ Will+ MP+6} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (9, 14, D) the +9 long sword of Apevufox {antimagic, *Rage rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +5 falchion of freezing (9, 30, D) the +2 hand axe of Growth {vamp, Int+3} Int+3: It affects your intelligence (+3). (9, 31, D) a +0 vampiric dagger (9, 32, D) a +2 great sword of flaming (10, -5, D) the Anthology of Arcane Combat and the Cucurbite Spells Type Level a - Static Discharge Conjuration/Air 2 b - Flame Wave Conjuration/Fire 4 c - Eringya's Noxious Bog Alchemy 6 (10, -4, D) a scroll of acquirement (10, 12, D) a +2 trident of protection (10, 13, D) a staff of fire (10, 14, D) a book of Necromancy (10, 30, D) a +2 leather armour of poison resistance (10, 31, D) a staff of cold (10, 32, D) a staff of death (11, -20, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, -15, D) a ring of flight (11, -6, D) a staff of alchemy (11, -4, D) a +0 dagger (11, 12, D) a book of Wicked Creation (11, 13, D) a +4 ring mail of cold resistance (11, 14, D) the staff of Forgiveness {rElec rC+ SInv Ice Air} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (11, 30, D) Cengu's Incunabulum of the Protean Birds Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Eringya's Noxious Bog Alchemy 6 c - Chain Lightning Conjuration/Air 9 (11, 31, D) 2 potions of brilliance (11, 32, D) a +0 war axe of electrocution (12, -20, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, -4, D) a +1 flail of draining (12, 30, D) a staff of alchemy (12, 31, D) a +0 morningstar of holy wrath (12, 32, D) a +6 orcbow of flaming (13, -6, D) a +0 long sword (13, -5, D) a +0 long sword (13, -4, D) a book of the Tundra (13, 13, D) a scroll of brand weapon (13, 30, D) a book of Death (13, 31, D) 4 scrolls of enchant weapon (13, 32, D) a ring of protection from cold (14, 12, D) a +1 pair of gloves of dexterity (14, 13, D) Ikusie Nofuf's Anthology of Destruction and Position Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Manifold Assault Translocation 7 c - Fulsome Fusillade Conjuration/Alchemy 8 (14, 14, D) the ring "Kef Ack" {Fly rF+} [ring of flight] rF+: It protects you from fire. Fly: It grants you flight. (14, 30, D) a +5 heavy quarterstaff (14, 31, D) 7 darts of dispersal (14, 32, D) the staff "Tatinex" {^Drain rF+ rC+ rN+ Summ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (15, 30, D) a book of the Warp (15, 32, D) a wand of digging (17) (18, -8, D) a +2 battleaxe of freezing (18, 33, D) a +0 hand axe of electrocution a +0 arbalest a +3 leather armour of cold resistance a kobold corpse (skeletalised by now) (18, 34, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (18, 35, D) a +0 long sword a +0 plate armour the ring "Irasecih" {Str+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 heavy long sword a +2 plate armour of cold resistance an orc corpse (skeletalised by now) (18, 37, D) a staff of fire a +0 orcbow the +6 scale mail of Wekhlodgh {rElec Will- Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. a +0 battleaxe of flaming a +2 plate armour of fire resistance a ring of protection from cold a +2 heavy hand axe a +0 chain mail a +0 long sword a +2 chain mail of fire resistance a +0 war axe a +0 plate armour a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 39, D) a +0 dagger a +0 robe (18, 44, D) a +0 glaive a +0 chain mail the ring "Yjanan" {rC+ rCorr Str+3} [ring of protection from cold] Str+3: It affects your strength (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (19, -9, D) a rime drake corpse (skeletalised by now) (19, -8, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (19, 5, D) a +0 short sword a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (19, 32, D) a +0 glaive a +0 arbalest a +0 chain mail a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 35, D) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) (19, 36, D) a +3 glaive a +0 plate armour an orc corpse (skeletalised by now) (19, 37, D) a +0 battleaxe of venom a +0 plate armour a +1 long sword a +0 arbalest a +1 plate armour of poison resistance 5 large rocks a +0 mace a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (19, 38, D) a +0 battleaxe a +0 plate armour a +0 flail a +0 plate armour 4 large rocks a +0 troll leather armour an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (19, 39, D) a staff of alchemy a +0 arbalest (19, 40, D) the ring "Hutiezu" {^Drain rPois Str+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a +0 falchion a +0 leather armour (19, 44, D) a +0 dire flail a +1 sling of draining a +3 plate armour of cold resistance an orc corpse (skeletalised by now) (19, 45, D) the +8 hand cannon of Corporal Punishment {penet, Fly rCorr SInv} SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 arbalest of electrocution a +0 plate armour (20, -20, D) a staff of fire (20, -19, D) a sack of spiders (20, 0, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (20, 1, D) a +0 long sword a +0 chain mail the +1 tower shield of Pathos {rC- rN++ Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. an elf corpse (skeletalised by now) (20, 3, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (20, 4, D) a +0 mace of protection an elf corpse (skeletalised by now) (20, 12, D) a +3 longbow of draining (20, 13, D) a +2 cloak of poison resistance (20, 28, D) a +2 robe of positive energy (20, 29, D) a staff of alchemy (20, 30, D) a staff of alchemy (20, 31, D) a staff of fire a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) (20, 38, D) a staff of alchemy a +0 arbalest a kobold corpse (skeletalised by now) (21, -20, D) a staff of air (21, -19, D) the +9 battleaxe of the Unspeakable One {freeze, rN+} rN+: It protects you from negative energy. (21, -4, D) Maxwell's Memoranda (21, -3, D) a scroll of brand weapon (21, -1, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (21, 2, D) a +2 war axe of freezing (21, 3, D) a +1 whip of venom (21, 12, D) the +2 rapier "Killer Klown's Doom" {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (21, 13, D) a blade talisman (21, 32, D) a +0 giant club an ogre corpse (skeletalised by now) (21, 35, D) a +0 battleaxe a +0 plate armour a +6 ring of dexterity (21, 36, D) a staff of conjuration a +2 robe (21, 38, D) a +0 spear of venom a +0 robe an orc corpse (skeletalised by now) (22, -20, D) a staff of air (22, -19, D) a +2 scale mail of cold resistance (22, -1, D) a +1 short sword of freezing a +0 shortbow of draining a +0 leather armour (22, 1, D) a +0 rapier a +0 rapier a +0 leather armour a ring of flight a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (22, 3, D) the +8 dagger of the Open Hand {flame, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 leather armour an elf corpse (skeletalised by now) (22, 4, D) a +1 rapier of venom a +0 ring mail an elf corpse (skeletalised by now) (22, 12, D) a +4 ring of protection (22, 13, D) a Grand Grimoire (22, 15, D) a raiju corpse (skeletalised by now) (22, 28, D) a staff of air (22, 30, D) a +1 scale mail of fire resistance (22, 31, D) a +0 war axe a +0 plate armour a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (22, 36, D) a +0 halberd a +0 robe of willpower an orc corpse (skeletalised by now) (23, -20, D) a book of Storms (23, -19, D) a staff of conjuration (23, -1, D) a +0 shortbow a +0 long sword of draining an elf corpse (skeletalised by now) (23, 0, D) a +0 rapier a +0 leather armour a +4 ring of protection a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (23, 1, D) a +0 shortbow a +0 rapier a +0 leather armour a +0 long sword (23, 2, D) a +0 longbow a +0 leather armour a +4 trident of venom a +0 short sword a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (23, 6, D) a +0 dagger (still there?) the +6 leather armour of Parts Unknown {rC+} (still there?) rC+: It protects you from cold. (23, 13, D) a staff of earth (23, 14, D) a +4 scimitar of venom (23, 15, D) a +0 scimitar of flaming (23, 28, D) a book of Armaments (23, 30, D) a staff of death (23, 32, D) a +0 long sword a +0 orcbow a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -20, D) a staff of fire (24, -19, D) a +0 scale mail of positive energy (24, -4, D) a +0 dagger (24, -3, D) a staff of earth (24, -2, D) a staff of fire (24, 0, D) a +0 long sword (24, 12, D) a staff of alchemy (24, 13, D) a talisman of death (24, 14, D) a staff of death (24, 28, D) a +0 short sword (24, 29, D) a maw talisman (24, 32, D) a +0 dagger a +0 robe (24, 33, D) a +0 giant club an ogre corpse (skeletalised by now) (24, 34, D) a +0 long sword a +0 chain mail (24, 37, D) a +2 vampiric hand axe a +0 leather armour an orc corpse (skeletalised by now) (25, -20, D) a scroll of brand weapon (25, -19, D) a +1 orcbow of electrocution (25, -4, D) a staff of death (25, -3, D) a +0 pair of gloves of infusion (25, -2, D) a +0 pair of boots of flying (25, 12, D) a +0 orcbow of freezing (25, 14, D) the +7 orcbow "Asaunaki" {drain, rPois rCorr Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (25, 29, D) a +0 mace (25, 30, D) the scarf of Peek-a-Boo {shadows, Will+} Will+: It increases your willpower. (26, -20, D) the +1 quarterstaff "Imp's Demise" {freeze, rCorr} rCorr: It protects you from acid and corrosion. (26, -19, D) a +4 hand axe of venom (26, -3, D) a +0 dagger (26, -2, D) a +4 ring of slaying (26, 12, D) a staff of earth (26, 13, D) the +1 flail "Oloppa Nytra" {freeze, Str+6} Str+6: It affects your strength (+6). a +0 hand axe of freezing (26, 29, D) a book of Necromancy (27, -20, D) a ring of flight (27, -19, D) a book of Ice (27, -4, D) a +0 rapier (27, -3, D) a book of Battle (27, 13, D) a ring of see invisible (27, 14, D) the staff of Peril {rN+ Str+3 Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. the quicksilver dragon scales of Huatyak {Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. the ring "Ryh Zuogie" {rPois Str-2 Int+4} [ring of poison resistance] Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (27, 28, D) a ring of magical power (27, 29, D) a book of Fire (28, -19, D) a +0 scale mail of poison resistance (28, -3, D) a staff of air (28, 12, D) the staff "Sudanet" {rPois Will- Conj Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (28, 13, D) the +1 ice dragon scales of the Butcher {rPois rF- rC++ rCorr} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (28, 30, D) a book of the Moon (29, -20, D) a +1 robe of fire resistance (29, -19, D) a book of Frost (29, -4, D) a +4 flail of protection (29, -3, D) a staff of cold a +0 shortbow a +0 leather armour a +0 leather armour (29, 12, D) a +3 leather armour of cold resistance (29, 28, D) a +0 dagger (29, 30, D) a +0 dagger (30, -20, D) a +6 ring of dexterity (30, -19, D) a +1 scale mail of willpower (30, -4, D) a +0 short sword (30, -3, D) a +1 dagger of venom (30, 13, D) a +1 spear of distortion (30, 28, D) Dusapn's Lectures on Unhallowed Spells Spells Type Level a - Soul Splinter Necromancy 1 b - Martyr's Knell Necromancy/Summoning 4 (30, 29, D) a +0 dagger (30, 30, D) a staff of cold (31, 30, D) a +1 ring mail of fire resistance (32, 28, D) 4 scrolls of enchant armour (32, 29, D) a +0 great mace (33, 28, D) a scroll of brand weapon (33, 29, D) a book of the Hunter (33, 30, D) a +0 dagger (34, 1, D) a +4 war axe of flaming the +1 robe "Goni" {rElec rC+ Dex-2} Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. (34, 28, D) the Discursus on Charged Fire Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Vhi's Electric Charge Translocation/Air 4 c - Starburst Conjuration/Fire 6 (34, 30, D) the Discourse on Arenous Synthesis Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Petrify Alchemy/Earth 4 d - Bombard Conjuration/Earth 6 (35, -13, D) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (35, 1, D) a ring of willpower (35, 15, D) a +2 great sword of flaming a +0 great sword of flaming a +0 demon whip a fire giant corpse (skeletalised by now) (35, 29, D) a staff of fire (36, -20, D) a +3 leather armour of cold resistance (36, -6, D) a staff of death (36, -5, D) an amulet of faith (36, 0, D) a +4 vampiric spear (36, 9, D) a +2 ring mail of cold resistance (36, 14, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (37, -20, D) the +1 robe of Meang {rCorr} rCorr: It protects you from acid and corrosion. (37, -19, D) a +0 vampiric long sword (37, -17, D) a bullfrog corpse (skeletalised by now) (37, -5, D) a +1 dagger of flaming (37, 9, D) a +0 whip of draining (37, 14, D) a +1 great sword of flaming (37, 17, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (38, -20, D) the staff "Kiru" {rPois rC- rN+ Int+4 Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, -19, D) a +6 ring of strength (38, -6, D) a +1 short sword of draining (38, -5, D) a book of Armaments (38, 14, D) a +0 great sword of flaming a +0 great sword of flaming (38, 16, D) a salamander corpse (skeletalised by now) (38, 45, D) 3 large rocks +0 shadow dragon scales a tainted leviathan corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (39, -20, D) a ring of willpower (39, -19, D) a ring of poison resistance (39, -6, D) a +2 heavy battleaxe (39, 8, D) the +6 plate armour of Taigutz {rPois MP+6 Int+3 Stlth-} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Stlth-: It makes you less stealthy. (39, 9, D) the staff "ariaden's Bane" {Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, 15, D) a +0 great sword of flaming (39, 28, D) a +5 quarterstaff of draining (39, 30, D) a book of Battle (39, 44, D) a doom hound corpse (skeletalised by now) a hydra corpse (skeletalised by now) (39, 45, D) a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (40, -20, D) a +1 long sword of venom (40, -19, D) a staff of earth (40, -6, D) a staff of earth (40, -5, D) a +1 leather armour of willpower (40, 13, D) a salamander corpse (skeletalised by now) (40, 28, D) the +8 plate armour "Belonuc" {rC+} rC+: It protects you from cold. (40, 29, D) +2 shadow dragon scales (40, 43, D) a shadow dragon corpse (skeletalised by now) (41, -20, D) a +4 antimagic sling (41, -19, D) the ring of Xom's Entertainment {*Corrode Fly Str+2 Dex+2} [ring of flight] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (41, -5, D) the +2 arbalest "Rycsi" {drain, rC- rN+ Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (41, 9, D) a +6 ring of dexterity (41, 28, D) a +3 morningstar of holy wrath (41, 29, D) a +7 scimitar of electrocution (41, 30, D) a book of Necromancy (41, 43, D) a ghoul corpse (skeletalised by now) (42, -20, D) a scroll of brand weapon (42, -19, D) a +4 ring of slaying 2 scrolls of brand weapon a throwing net 5 scrolls of identify (42, 8, D) a talisman of death (42, 9, D) a +2 plate armour of fire resistance (42, 28, D) a +0 helmet of see invisible (42, 29, D) a staff of earth (43, -20, D) a +1 falchion of holy wrath (43, -19, D) a ring of protection from fire (43, -6, D) a book of Armaments (43, -5, D) a +3 shortbow of freezing (43, 8, D) an orb of light (43, 9, D) a +6 ring of strength (43, 28, D) a +0 hand axe of flaming (43, 29, D) the +2 buckler of the Armadillo {rN++} rN++: It greatly protects you from negative energy. (43, 30, D) a staff of earth (44, 8, D) 4 scrolls of enchant weapon (44, 9, D) the +2 quarterstaff of Abomination {elec, Str+4} Str+4: It affects your strength (+4). (44, 28, D) a wand of flame (4) (44, 29, D) the +8 Vampire's Tooth {megavamp} (44, 30, D) a +3 bardiche of protection (45, 8, D) a +0 morningstar of flaming (45, 28, D) a staff of air (45, 29, D) the +10 dagger of Inquiry {drain, rF+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (45, 30, D) a +1 plate armour of poison resistance (45, 31, D) a wand of flame (115) (46, 28, D) a ring of protection from cold (46, 29, D) a book of Party Tricks (46, 30, D) the +0 robe of Mirth {rC++ Dex+2} Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. (46, 31, D) a +2 arbalest of flaming (47, 29, D) a book of Blood (47, 31, D) a +6 ring of dexterity (48, -14, D) a fire dragon corpse (skeletalised by now) (48, -1, D) a +7 battleaxe of electrocution a +3 orcbow of flaming a +0 plate armour (48, 0, D) a +1 great mace of protection a +0 chain mail a +0 dire flail a +0 chain mail 5 large rocks a +0 battleaxe a +0 plate armour (48, 22, D) a +3 great sword of flaming a +0 demon whip a fire giant corpse (skeletalised by now) (48, 23, D) a salamander corpse (skeletalised by now) (48, 29, D) the staff of the Pit {rCorr MP+9 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (48, 30, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (48, 31, D) 4 scrolls of enchant weapon (49, -14, D) +0 fire dragon scales +0 ice dragon scales a fire dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) a hydra corpse (skeletalised by now) (49, -1, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (49, 0, D) a +0 dagger of protection a +0 arbalest a yaktaur corpse (skeletalised by now) (49, 1, D) a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (49, 24, D) a hell hog corpse (skeletalised by now) (49, 28, D) an amulet of the acrobat (49, 29, D) the ring "Paroiwnad" {Ice rElec rPois rN+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (49, 30, D) Uwisib's Papyrus of Astrapomancy Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Magnavolt Earth/Air 7 d - Maxwell's Capacitive Coupling Air 8 (50, -20, D) the +0 shortbow of Xom's Righteous Fury {drain, rF++ rC+ Dex-4} Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. rC+: It protects you from cold. (50, -19, D) a ring of flight (50, -16, D) a hydra corpse (skeletalised by now) (50, -8, D) a +1 spectral quarterstaff (50, -2, D) a +0 great sword a +0 plate armour (50, 0, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (50, 4, D) an amulet of faith (50, 17, D) a +1 ring mail of poison resistance (50, 28, D) a +1 vampiric battleaxe (50, 30, D) a staff of cold (51, -20, D) a +2 mace of venom (51, -19, D) a staff of conjuration (51, -7, D) a +1 cloak of poison resistance (51, -1, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (51, 4, D) a +3 heavy scimitar (51, 16, D) the +11 mace "Linosh" {venom, rElec rC++ Will-} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. (51, 17, D) a ring of flight (51, 20, D) a +0 great sword of flaming (51, 28, D) Xotiydecs's Anthology of Searing Power Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Iskenderun's Battlesphere Conjuration 5 c - Arcjolt Conjuration/Air 5 d - Plasma Beam Fire/Air 6 (51, 29, D) a +6 ring of intelligence (51, 30, D) a +2 morningstar of protection (52, -20, D) a book of Spectacle (52, -19, D) a staff of fire (52, -8, D) a staff of fire (52, 4, D) a +1 ring mail of willpower (52, 28, D) the +9 morningstar of Malum In Se {speed, Int+5} Int+5: It affects your intelligence (+5). (52, 29, D) the +0 flail "Ykiskos" {venom, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (52, 30, D) the +7 shortbow of Internal Strife {freeze, rElec Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (53, -20, D) the +9 flail of Wotook {drain, rF+} rF+: It protects you from fire. (53, -19, D) a book of Movement a swamp drake corpse (skeletalised by now) (53, -8, D) the staff of the Slime-mould {rElec Will+ Conj Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, -7, D) the +12 spear of Superiority {flame, rElec Will- rCorr Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (53, 4, D) the +10 sling "Puck" {heavy, *Corrode MP+5 Dex+8} Dex+8: It affects your dexterity (+8). MP+5: It affects your magic capacity (+5). *Corrode: It may corrode you when you take damage. (53, 5, D) a +2 spectral giant club (53, 16, D) a +0 chain mail of cold resistance (53, 28, D) a +8 orcbow of electrocution (53, 29, D) a book of Minor Magic (54, -20, D) a +4 triple crossbow of freezing (54, -19, D) a book of the Spheres (54, -18, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (54, -7, D) a staff of air (54, 5, D) a +2 halberd of venom (54, 16, D) the staff of the Healing Gods {rElec rF++ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 17, D) a +3 plate armour of fire resistance (54, 29, D) a +2 cloak of poison resistance (55, -7, D) a staff of fire (55, 4, D) a staff of air (55, 5, D) a book of the Dragon (55, 16, D) the +6 dagger of Dishonesty {flame, ^Contam rElec rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (55, 28, D) the orb of Suovigei {mayhem, Fire Earth} Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (55, 29, D) an amulet of guardian spirit (55, 30, D) the +0 robe of Relativism {Dex+3} Dex+3: It affects your dexterity (+3). (56, -20, D) a staff of conjuration (56, -19, D) a staff of cold (56, -8, D) a +0 great mace (56, -7, D) a book of Death (56, 4, D) the +4 sling "Wazimugg" {freeze, rF++ Dex+2 Stlth-} Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (59, 15, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (59, 27, D) a +6 ring of strength (59, 29, D) a +0 buckler of protection (60, 2, D) a +0 dire flail a +0 flail a draconian corpse (skeletalised by now) (60, 16, D) a +2 plate armour of cold resistance (60, 21, D) a +0 shortbow a centaur corpse (skeletalised by now) (60, 27, D) the +12 plate armour of Lifelessness {-Cast rPois rF+ rCorr} rF+: It protects you from fire. rPois: It protects you from poison. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (60, 28, D) a ring of magical power (60, 29, D) a +2 heavy flail (60, 30, D) a +1 scimitar of flaming (61, 1, D) a +0 halberd a black draconian corpse (skeletalised by now) (61, 3, D) a +0 flail a +0 mace a purple draconian corpse (skeletalised by now) (61, 13, D) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (61, 17, D) a granite talisman (61, 24, D) 4 large rocks a cyclops corpse (skeletalised by now) (61, 27, D) a +0 glaive of venom (61, 28, D) a staff of death (61, 29, D) a +1 flail of holy wrath (62, -20, D) a +2 sling of electrocution (62, -12, D) a staff of alchemy (62, -4, D) Great Wizards, Vol. VII (62, 2, D) a +0 short sword a draconian corpse (skeletalised by now) (62, 3, D) a +0 mace (62, 6, D) a +2 orcbow of freezing (62, 12, D) an ugly thing corpse (skeletalised by now) (62, 17, D) a staff of death (62, 19, D) a +0 orcbow a centaur corpse (skeletalised by now) (62, 21, D) a +3 heavy spear 3 javelins a +0 leather armour (62, 22, D) 4 large rocks a cyclops corpse (skeletalised by now) (62, 23, D) a +0 shortbow a +0 scimitar of protection a centaur corpse (skeletalised by now) (62, 27, D) a wand of flame (9) (62, 29, D) a +6 ring of strength (63, -20, D) a +1 dagger of venom (63, -19, D) a +0 short sword a naga corpse (skeletalised by now) (63, -16, D) an adder corpse (skeletalised by now) (63, -12, D) a staff of death (63, -11, D) a ball python corpse (skeletalised by now) (63, -8, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (63, -4, D) the +3 morningstar "Noacliga" {freeze, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (63, -3, D) a +1 dagger of draining (63, 6, D) a +0 chain mail of poison resistance (63, 17, D) a +0 arbalest (63, 20, D) a +0 shortbow (63, 23, D) 3 large rocks (63, 27, D) a +2 antimagic dagger (63, 28, D) a +2 leather armour of cold resistance (63, 29, D) a +0 long sword (64, -20, D) a +2 mace of holy wrath (64, -4, D) a +0 scimitar of holy wrath (64, 7, D) a +4 flail of protection (64, 17, D) a staff of alchemy (64, 28, D) a staff of fire (64, 29, D) a book of Blasting (64, 30, D) the +8 glaive "Sifoll" {freeze, Fly} Fly: It grants you flight. a +0 ring mail a staff of death (64, 31, D) a +2 antimagic scythe a raiju skeleton (64, 38, D) an amulet of regeneration (65, -4, D) a +6 dagger of protection (65, 27, D) a +1 great sword of electrocution (65, 28, D) a +0 cloak of poison resistance (65, 29, D) a +2 long sword of protection (65, 30, D) a +5 spear of freezing (66, 27, D) the Codex of Unstable Power Spells Type Level a - Sting Conjuration/Alchemy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Maxwell's Portable Piledriver Translocation 3 d - Spellforged Servitor Conjuration/Summoning 7 (66, 28, D) the Incunabulum of the Energetic Escort Spells Type Level a - Call Imp Summoning 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Bombard Conjuration/Earth 6 d - Conjure Ball Lightning Conjuration/Air 6 (66, 29, D) a book of Geomancy (67, 28, D) a +0 barding of cold resistance (67, 29, D) a Codex of Conductivity (67, 30, D) a book of Weapons (67, 31, D) a +1 falchion of protection (68, -20, D) The Lost Vellum of the Luminary Spells Type Level a - Shatter Earth 9 (68, 21, D) a +0 long sword (68, 22, D) a +0 heavy dire flail (68, 27, D) the +4 sling of Quskuigg {elec, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (68, 28, D) a +1 quarterstaff of distortion (68, 29, D) a +2 sling of freezing (68, 30, D) a Codex of Conductivity (69, -20, D) a +3 antimagic rapier (69, -18, D) a +0 trident a merfolk corpse (skeletalised by now) (69, -17, D) a +0 trident (69, 23, D) a +0 short sword a +0 leather armour a +0 buckler a +2 hand axe of venom (69, 27, D) a +5 ring of evasion (69, 28, D) a ring of positive energy (69, 29, D) the +3 trident "Vieggod" {heavy, +Blink rC+ Will++ Str-2} Str-2: It affects your strength (-2). rC+: It protects you from cold. Will++: It greatly increases your willpower. +Blink: It lets you blink. (69, 30, D) a +2 chain mail of poison resistance (70, -20, D) a +1 rapier of distortion (70, -17, D) a +0 trident (70, -11, D) an iguana corpse (skeletalised by now) (70, 27, D) an amulet of guardian spirit (70, 28, D) the Codex of Volatile Tinctures Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Sticky Flame Fire/Alchemy 4 c - Fireball Conjuration/Fire 5 d - Sculpt Simulacrum Ice/Alchemy 6 (70, 29, D) a +2 scale mail of poison resistance (70, 30, D) the Almanac of Graupel and the Crypt Spells Type Level a - Sublimation of Blood Necromancy 2 b - Fugue of the Fallen Necromancy 3 c - Sculpt Simulacrum Ice/Alchemy 6 d - Polar Vortex Ice 9 (71, -12, D) a +1 dagger of draining (71, -11, D) a +1 trident of venom (71, -8, D) a river rat corpse (skeletalised by now) (71, 13, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (71, 16, D) a +5 falchion of holy wrath (71, 17, D) a +6 ring of strength (71, 18, D) a +0 short sword a +0 ring mail (71, 27, D) an amulet of regeneration (71, 28, D) a staff of earth (72, -12, D) a book of Power (72, 2, D) a wyvern corpse (skeletalised by now) (72, 6, D) a +2 morningstar of draining (72, 7, D) a staff of air (72, 12, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (72, 16, D) the +9 halberd "Rakhou" {drain, rElec rCorr Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (72, 17, D) a staff of death (72, 18, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (72, 27, D) a +6 ring of dexterity (72, 28, D) a +2 ring mail of fire resistance (73, -11, D) a book of Maladies (73, -8, D) an iguana corpse (skeletalised by now) (73, -4, D) the +11 whip "Gram" {vamp, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (73, -3, D) a ring of magical power (73, 2, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (73, 7, D) a Grand Grimoire (73, 11, D) a +0 spear a spriggan corpse (skeletalised by now) (73, 12, D) a +0 quarterstaff a +0 robe (73, 16, D) a staff of cold (73, 17, D) an amulet of faith (73, 27, D) a book of Air (73, 28, D) Jorgrun's Incunabulum of Oromancy Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Hellfire Mortar Fire/Earth 7 c - Lehudib's Crystal Spear Conjuration/Earth 8 (73, 29, D) a +4 lajatang of electrocution (74, -17, D) a +0 war axe (74, -3, D) the +1 robe of Zedici Gini {-Tele Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (74, 2, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (74, 6, D) the +1 scale mail of Disaster {rC+} rC+: It protects you from cold. (74, 7, D) a +2 leather armour of poison resistance (74, 12, D) a black bear corpse (skeletalised by now) (74, 16, D) a book of the Hunter (74, 20, D) a +0 long sword a +0 leather armour (74, 27, D) a +3 leather armour of fire resistance (74, 28, D) the Compendium of Spagyric Sparks Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Irradiate Conjuration/Alchemy 5 d - Starburst Conjuration/Fire 6 (74, 29, D) the +8 morningstar of Armageddon {protect, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (75, -17, D) a +0 dagger a +0 robe (75, 28, D) a staff of air (75, 29, D) the +9 war axe "Nozut" {freeze, rC+ Dex+5} Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. (76, 27, D) a +0 chain mail of poison resistance (76, 29, D) a book of the Spheres