Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2995730466480627618 51 ariaden the Ruffian (level 3, -6/25 HPs) Began as an Octopode Shapeshifter on Nov 30, 2024. Mangled by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:56 (208 turns). ariaden the Ruffian (Octopode Shapeshifter) Turns: 208, Time: 00:02:56 Health: -6/25 AC: 1 Str: 13 XL: 3 Next: 81% Magic: 5/5 EV: 13 Int: 10 God: Gold: 11 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: beast-form, engulfed, inhibited regen A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 2, inhibited regeneration, wild magic 1 a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch You collected 11 gold pieces. Inventory: Talismans b - a beast talisman (active) c - a flux talisman Wands j - a wand of polymorph (13) Scrolls i - 2 scrolls of blinking l - a scroll of immolation {unknown} m - a scroll of fog {unknown} n - a scroll of torment {unknown} o - a scroll of identify {unknown} Potions a - 2 potions of lignification d - 3 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage k - a potion of mutation p - a potion of resistance {unknown} Skills: * Level 2.4 Fighting * Level 3.0 Dodging + Level 2.2 Stealth * Level 2.1 Shields * Level 3.8 Unarmed Combat + Level 1.3 Spellcasting + Level 1.4 Conjurations + Level 1.4 Translocations + Level 1.6 Invocations + Level 1.6 Evocations * Level 3.7 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are very agile. (Dex +8, Str/Int -2) You do not regenerate when monsters are visible. Your spells are a little harder to cast, but a little more powerful. Message History You tentacle-slap the human but do no damage. Your grab misses the human. You squeeze the human. The human is lightly wounded. The human hits you! You tentacle-slap the human. You grab the human. You squeeze the human. The human is moderately wounded. You constrict the human. The human hits you. You tentacle-slap the human but do no damage. The human is heavily wounded. You constrict the human. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. The human is heavily wounded. You constrict the human. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. You squeeze the human. The human is severely wounded. You constrict the human. You barely miss the human. Your squeeze misses the human. The human is almost dead. You constrict the human. The human barely misses you. You tentacle-slap the human. You kill the human! Your Dodging skill increases to level 3! Your Stealth skill increases to level 2! Your Shields skill increases to level 2! Magic restored. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental. You squeeze the water elemental. The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! You bludgeon the water elemental! The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #..'...♣.♣♣ ♣.# #..#......♣ ♣.# ####......♣ ♣.# ...#....~.♣♣♣♣.###+#+### ...#...~~.♣.♣♣.#........ ..(#..~~~~..♣..'.⌠...... ##'#..~≈≈~~~♣..#h..#### .†)#.~~≈~~~....#.E.# ...#.~≈~~~.....#...# ...#.~~~.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ariaden the Octopode Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 28 | D | Noticed Jessica 33 | D | Killed Jessica 34 | D | Reached skill level 1 in Stealth 34 | D | Reached skill level 1 in Shields 34 | D | Reached skill level 1 in Spellcasting 34 | D | Reached skill level 1 in Conjurations 34 | D | Reached skill level 1 in Translocations 34 | D | Reached skill level 1 in Invocations 34 | D | Reached skill level 1 in Evocations 34 | D | Reached XP level 2. HP: 15/19 MP: 1/3 34 | D | Reached XP level 3. HP: 19/24 MP: 1/4 73 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 73 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 73 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 74 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 74 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 74 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 74 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 74 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 74 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 75 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 75 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 75 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 75 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 75 | D | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 102 | D | HP: 1/24 [human (5)] 204 | D | Noticed a water elemental 208 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.4 Stealth | 1 2 | 2.2 Shields | 1 2 | 2.1 Spellcasting | 1 | 1.3 Conjurations | 1 | 1.4 Translocations | 1 | 1.4 Invocations | 1 | 1.6 Evocations | 1 | 1.6 Dodging | 3 | 3.0 Unarmed Combat | | 3.8 Shapeshifting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 19 Tentacles || 5 Constrict || 2 Punch || 1 Use: Potion || 3 Stab: Sleeping || 3 Armour: Skin || 9 Dodge: Dodged || 4