Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3592297235187579351 101 ariaden the Magician (level 5, -2/41 HPs) Began as a Djinni Ice Elementalist on Dec 13, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:03:30 (136 turns). ariaden the Magician (Djinni Ice Elementalist) Turns: 136, Time: 00:03:31 Health: -2/41 AC: 2 Str: 9 XL: 5 Next: 4% Gold: 54 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: no teleportation, infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 chain mail Wands g - a wand of charming (6) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: * Level 3.9 Fighting + Level 2.3 Staves + Level 2.6 Armour + Level 3.8 Dodging + Level 1.5 Stealth + Level 2.6 Shields + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy + Level 2.6 Invocations + Level 2.6 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 c - Ozocubu's Armour Ice 17% N/A 9% 3 d - Summon Ice Beast Ice/Summ 17% N/A 9% 3 e - Slow Hex 68% N/A 2% 1 f - Blink Tloc 34% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. Unknown command. Something hits you. Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit something but do no damage. You swap places. Something hits you. There is an open door here. Something closely misses your ice beast. Something hits you. Something hits you! Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast disappears in a puff of smoke! Something hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hit something but do no damage. Something hits you! * * * LOW HITPOINT WARNING * * * You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. You barely miss something. Something hits you. You die... ############# #<.#.)'..#..+ #..').#Y@{..# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### You could see a friendly ice beast (summoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (collateral kills) An ogre (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ariaden the Djinni Ice Elementalist began the quest for the | Orb. 0 | D | ariaden set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 1 in Staves 10 | D | Reached skill level 1 in Armour 10 | D | Reached skill level 1 in Shields 10 | D | Reached skill level 1 in Invocations 10 | D | Reached skill level 1 in Evocations 10 | D | Reached XP level 2. HP: 6/24 MP: 0/0 10 | D | Reached XP level 3. HP: 8/29 MP: 0/0 10 | D | Learned a level 1 spell: Slow 97 | D | Noticed an ogre 100 | D | Killed an ogre 101 | D | Reached XP level 4. HP: 34/37 MP: 0/0 101 | D | Reached XP level 5. HP: 38/41 MP: 0/0 101 | D | Learned a level 2 spell: Blink 106 | D | Noticed Sigmund 134 | D | HP: 1/41 [something (2)] 136 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.9 Staves | 1 2 | 2.3 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Invocations | 1 2 | 2.6 Evocations | 1 2 | 2.6 Dodging | 3 | 3.8 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 7 || 7 Cast: Freeze | 6 | || 6 Summon Ice Beast | 1 | 1 || 2 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 3 | || 3