armaa Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 0, D:1) a cursed -3 club (-5, 6, D:1) a potion of curing (-21, 10, D:1) a +0 club (unseen) (-34, 11, D:1) a cursed +0 club (-6, 27, D:1) a +0 cloak (-27, 28, D:1) a +0 leather armour (3, 35, D:1) a potion of curing (0, 37, D:1) a +0 dagger (-27, 44, D:1) a +0 club (-42, 51, D:1) a +0 robe (-12, 52, D:1) a stone (-9, 52, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (25, 0, D:2) 8 stones (-26, 4, D:2) a potion of agility (23, 4, D:2) a cursed -1 short sword (-11, 6, D:2) a +0 club (26, 10, D:2) a beef jerky (-12, 12, D:2) a potion of heal wounds (-2, 13, D:2) a bread ration (-29, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, 17, D:2) a bread ration (19, 17, D:2) a cursed -2 short sword (-34, 23, D:2) a potion of curing (-32, 23, D:2) a +0 club (29, 23, D:2) a stone (29, 26, D:2) a stone (29, 28, D:2) a +0 club (28, 31, D:2) 26 stones (-2, 32, D:2) a +0 dagger (-7, 35, D:2) a potion of haste (-22, 37, D:2) a stone (-19, 38, D:2) a stone a +0 dagger (-17, 38, D:2) a stone (14, 38, D:2) a giant newt corpse (skeletalised by now) (-15, 39, D:2) a stone (5, 47, D:2) 2 potions of heal wounds (1, 48, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia (-10, 5, D:3) 6 bolts