armaa Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (19, 4, D:1) a +0 club (-36, 5, D:1) a +0 club (-30, 9, D:1) a +0 club (-3, 13, D:1) a +0 whip (-8, 14, D:1) a +0 hunting sling (-30, 15, D:1) a +0 mace (-24, 20, D:1) a +0 mace (-2, 21, D:1) 14 bolts (-16, 27, D:1) a +0 leather armour (-12, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (25, 0, D:2) a +0 club (9, 1, D:2) a cursed +0 whip (12, 3, D:2) a cursed +0 plate armour (0, 4, D:2) a +0 dagger a +0 hunting sling 18 stones (4, 4, D:2) a +0 dagger a +0 robe (13, 7, D:2) 30 arrows (8, 13, D:2) a +0 dagger (1, 18, D:2) a +0 leather armour (6, 21, D:2) a cursed -2 club (39, 21, D:2) a +0 club (39, 25, D:2) 18 bolts (40, 25, D:2) a +0 club (22, 28, D:2) a stone (20, 29, D:2) a meat ration Level 3 of the Dungeon (0, 0, D:3) 19 stones (-9, 4, D:3) a +0 blowgun 4 curare-tipped needles (23, 5, D:3) 31 stones a +0 ring mail (37, 14, D:3) a +0 dagger (29, 18, D:3) a meat ration (17, 27, D:3) a tomahawk a +0 morningstar (19, 28, D:3) a tomahawk (21, 29, D:3) a tomahawk (46, 30, D:3) a +0 club (17, 32, D:3) 20 stones (46, 41, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, 1, D:4) 18 stones (-6, 4, D:4) 18 bolts (-41, 11, D:4) a meat ration (-29, 16, D:4) a +0 war axe a +0 ring mail (0, 24, D:4) a +0 dagger a +0 ring mail (2, 31, D:4) a beef jerky (6, 37, D:4) a +0 dagger (4, 59, D:4) a +0 flail 4 javelins a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 4, D:5) a meat ration (-19, 16, D:5) 21 arrows (-16, 17, D:5) a +0 dagger a +0 robe (-15, 17, D:5) a +0 dagger a +0 robe (-16, 18, D:5) a +0 falchion a +0 leather armour (-14, 18, D:5) a +0 dagger a +0 ring mail (-13, 20, D:5) a +0 dagger a +0 robe (-4, 21, D:5) a +0 pair of gloves (-1, 22, D:5) 14 stones (-50, 24, D:5) a +0 giant club (-42, 25, D:5) a +0 robe (-10, 25, D:5) 9 stones (-8, 28, D:5) a javelin of returning (-8, 29, D:5) a +0 giant club (-6, 29, D:5) a meat ration (0, 33, D:5) a +0 whip (-34, 36, D:5) 11 arrows (-32, 36, D:5) a +0 rapier (-41, 45, D:5) a +0 hand axe (-39, 45, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 16 stones (-17, 1, D:6) a cursed -1 giant club (-53, 5, D:6) 2 javelins (-35, 5, D:6) 18 stones (0, 9, D:6) 29 stones (-23, 12, D:6) a +0 mace (-30, 14, D:6) a +0 hunting sling (-22, 14, D:6) a +0 mace (-21, 14, D:6) a +0 dagger a +0 robe (-3, 27, D:6) a cursed +0 hand axe (-34, 28, D:6) the +7 halberd "Jepom" {pain, *Noise Str+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It may make noises in combat. It makes you more stealthy. (-37, 32, D:6) a +0 leather armour Level 7 of the Dungeon (-32, 2, D:7) a +0 mace (-17, 5, D:7) a +0 falchion a +0 leather armour (-17, 7, D:7) a +0 blowgun (11, 10, D:7) a +0 dagger a +0 robe a +2 hand axe a +0 robe a +2 short sword a +0 robe (-14, 18, D:7) 2 beef jerkies (-19, 20, D:7) a +0 dagger a +0 robe (-13, 23, D:7) a +0 hand axe a +0 animal skin (1, 23, D:7) a cursed +2 morningstar a +0 robe (2, 24, D:7) a cursed +0 dagger a +0 robe (14, 25, D:7) a stone (9, 28, D:7) a stone (-35, 30, D:7) a +0 large shield (11, 31, D:7) a +0 short sword (-4, 32, D:7) a +0 mace (15, 32, D:7) a stone (-4, 33, D:7) a +3 quarterstaff of chaos (-1, 33, D:7) 5 needles of frenzy (8, 33, D:7) a cursed -3 short sword (4, 34, D:7) a +0 short sword (13, 34, D:7) 22 arrows a +0 shortbow (-15, 38, D:7) a +0 falchion a +0 scale mail (14, 38, D:7) a +0 short sword (-13, 39, D:7) a +0 hand axe a +0 chain mail (15, 39, D:7) a +0 robe a +0 dagger (13, 40, D:7) a +0 robe a +0 dagger (11, 41, D:7) a +0 war axe (unseen) (11, 42, D:7) a cursed +0 ring mail (9, 43, D:7) 2 tomahawks (11, 47, D:7) a +0 hand axe a +0 chain mail (-9, 49, D:7) a +0 robe (-15, 53, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (3, 8, D:8) 20 arrows (8, 13, D:8) a +0 robe (-1, 14, D:8) a +1 hand axe of flaming (-1, 15, D:8) a cursed +0 dagger a +0 robe (-1, 16, D:8) a +0 dagger a +0 robe (0, 17, D:8) a +0 dagger (-33, 27, D:8) 11 stones (6, 27, D:8) a +0 mace of holy wrath a +0 leather armour a +0 whip a +0 flail (7, 27, D:8) a +0 trident (7, 28, D:8) a +0 dagger Level 9 of the Dungeon (-38, 3, D:9) a cursed -1 short sword (-38, 4, D:9) a cursed -2 dagger a cursed +0 robe a +0 falchion a cursed +0 leather armour (-36, 4, D:9) a +0 short sword (-36, 5, D:9) a +0 dagger (22, 8, D:9) a +0 dagger a +0 robe (23, 8, D:9) a +0 short sword of electrocution (21, 9, D:9) a +0 dagger a +0 robe (23, 9, D:9) a +0 mace (-23, 11, D:9) a +0 blowgun (11, 30, D:9) 13 arrows of frost Level 10 of the Dungeon (28, 1, D:10) 15 stones (-2, 3, D:10) a +0 quarterstaff (24, 3, D:10) a +0 leather armour (24, 4, D:10) a +0 robe a +0 dagger (26, 5, D:10) a +0 robe a +2 vampiric dagger (32, 12, D:10) a cursed -3 scimitar a potion of degeneration (2, 18, D:10) 17 stones (-8, 21, D:10) a +0 giant club (5, 25, D:10) 2 stones (10, 25, D:10) a +0 dagger a cursed +0 robe a +0 club (11, 25, D:10) a +0 club (-9, 26, D:10) 15 sling bullets (-16, 27, D:10) an uncursed ring of teleportation (5, 27, D:10) a stone (2, 28, D:10) 24 stones (5, 28, D:10) a stone a +0 dagger a +0 robe (6, 28, D:10) a +0 short sword a +0 blowgun 12 poisoned needles (5, 29, D:10) a +0 club (6, 29, D:10) a +0 whip (9, 32, D:10) an uncursed staff of wizardry (31, 35, D:10) 21 bolts (-1, 36, D:10) a stone (5, 36, D:10) a book of Callings (39, 36, D:10) 9 arrows of dispersal (21, 39, D:10) 26 sling bullets Level 11 of the Dungeon (0, 0, D:11) the +27 Lear's hauberk (5, 4, D:11) a +0 trident (-24, 10, D:11) a +0 dagger a +0 giant club a cursed -3 whip a stone (-26, 11, D:11) 8 stones (-25, 11, D:11) a +0 whip a stone (-24, 11, D:11) a +0 short sword 3 stones (-25, 16, D:11) a +0 robe (4, 17, D:11) a meat ration (-23, 20, D:11) a +0 giant club (-1, 21, D:11) the +0 quarterstaff of the Eleven Curses {drain, Str+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+4). (14, 22, D:11) a +0 dagger (-17, 24, D:11) a +0 leather armour a +0 whip (-10, 24, D:11) a +0 glaive a +0 chain mail (-18, 26, D:11) a +3 leather armour a +0 whip (-18, 27, D:11) a +0 giant club (-15, 28, D:11) a book of Air (-15, 30, D:11) a cursed +0 ring mail (23, 46, D:11) a +0 helmet (26, 47, D:11) a +0 short sword a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (6, 4, D:12) a cursed +0 giant spiked club of chaos (38, 5, D:12) a yak corpse (skeletalised by now) (22, 6, D:12) a cursed -1 shortbow 2 arrows a centaur corpse (skeletalised by now) (37, 7, D:12) a yak corpse (skeletalised by now) (19, 9, D:12) a +0 shortbow 3 arrows (19, 10, D:12) a +4 shortbow 19 arrows a centaur corpse (skeletalised by now) (20, 10, D:12) a poisoned arrow (18, 11, D:12) 2 arrows a poisoned arrow a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, 11, D:12) a +1 shortbow of freezing 14 arrows a poisoned arrow a centaur corpse (skeletalised by now) (17, 12, D:12) 3 arrows (12, 17, D:12) 2 arrows (38, 26, D:12) a +0 ring mail (23, 36, D:12) a hound corpse