armaa Level 1 of the Dungeon (2, 0, D:1) a +0 robe (-8, 5, D:1) a +0 chain mail (-6, 9, D:1) a +0 ring mail (8, 19, D:1) a +0 club (11, 27, D:1) 16 stones (32, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of curing (12, 5, D:2) a jackal corpse (skeletalised by now) (12, 6, D:2) a jackal corpse (skeletalised by now) (-3, 14, D:2) a +0 pair of gloves (7, 14, D:2) 6 poisoned needles (14, 15, D:2) a stone (-5, 16, D:2) 10 poisoned needles (10, 19, D:2) a stone (-3, 20, D:2) a bat corpse (-1, 20, D:2) 26 stones a scroll of magic mapping 15 gold pieces a kobold corpse (7, 20, D:2) a rat skeleton (8, 20, D:2) a quokka skeleton (1, 21, D:2) a stone (4, 21, D:2) a stone (8, 21, D:2) a +0 robe (10, 21, D:2) a stone (18, 21, D:2) a +0 club (9, 29, D:2) a +0 leather armour