armaa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-21, 7, D:1) 17 stones (-3, 7, D:1) a +0 club (-19, 11, D:1) a stone (-16, 12, D:1) a stone (-6, 12, D:1) a +0 ring mail (-14, 13, D:1) a stone (-10, 13, D:1) a +0 leather armour (-12, 14, D:1) a +0 short sword (-42, 16, D:1) a +0 hunting sling (-17, 20, D:1) 11 stones (-12, 20, D:1) a +0 dagger (-18, 22, D:1) a +0 club (-9, 22, D:1) 24 stones (-4, 22, D:1) a +0 club (-29, 26, D:1) a +0 dagger (-19, 27, D:1) a stone (-18, 28, D:1) a stone (-14, 28, D:1) 7 poisoned needles (-17, 29, D:1) a stone (-45, 30, D:1) a +0 club (-40, 30, D:1) a +0 leather armour (-29, 30, D:1) a +0 short sword (-28, 30, D:1) a +0 club (-29, 31, D:1) a +0 club (-15, 32, D:1) a +0 short sword 2 stones (-29, 38, D:1) 18 bolts (-6, 38, D:1) 18 poisoned needles (-40, 42, D:1) a +0 hunting sling (-15, 42, D:1) a +0 club (-15, 43, D:1) a cursed -2 hunting sling Level 2 of the Dungeon (0, 0, D:2) 14 poisoned arrows (-30, 3, D:2) a +0 plate armour (-25, 9, D:2) a stone (-29, 10, D:2) a +0 pair of gloves (-24, 10, D:2) a stone (-21, 12, D:2) a +0 dagger a +0 hunting sling 16 stones (-12, 12, D:2) 13 stones (-26, 14, D:2) 18 stones (-23, 14, D:2) 8 poisoned needles (-14, 14, D:2) 11 poisoned needles (-28, 15, D:2) a cursed +0 leather armour (-10, 24, D:2) a +0 mace (-7, 24, D:2) a +0 chain mail (-38, 25, D:2) a +0 leather armour (-34, 25, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-33, 2, D:3) a +0 hand axe (-25, 2, D:3) a +0 robe (11, 2, D:3) a +0 dagger a +0 dagger (12, 2, D:3) the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 spear a +0 animal skin (13, 2, D:3) a +0 club a +0 club (12, 3, D:3) a cursed -3 club a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 flail a +0 club (12, 4, D:3) a +0 dagger a +0 robe (12, 5, D:3) a +0 trident 5 tomahawks of returning (-17, 6, D:3) a stone (-13, 6, D:3) 17 stones (-15, 7, D:3) a stone (-14, 7, D:3) a stone (-10, 8, D:3) a stone (-2, 15, D:3) a +0 spear of piercing (-27, 22, D:3) a kobold corpse (skeletalised by now) (-16, 23, D:3) a +0 scale mail (-18, 25, D:3) a +0 leather armour (-6, 25, D:3) a +0 dagger a +0 robe (-7, 26, D:3) a +0 club a +0 ring mail (-6, 26, D:3) a +0 club (-8, 27, D:3) a +0 trident a +0 ring mail (-11, 30, D:3) a +0 robe (-15, 31, D:3) a +0 short sword a +0 club (-1, 32, D:3) a +0 hunting sling (2, 32, D:3) a cursed -2 dagger (6, 32, D:3) a +0 robe (10, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, 5, D:4) a potion of heal wounds (5, 6, D:4) a potion of lignification (7, 15, D:4) a potion of resistance