Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8676915295570610126 973 artishock the Grave Robber (level 8, -3/51 (54) HPs) Began as a Human Necromancer on June 22, 2025. Slain by a wight ... wielding a +0 battleaxe (17 damage) ... on level 6 of the Dungeon. The game lasted 00:43:12 (5939 turns). artishock the Grave Robber (Human Necromancer) Turns: 5939, Time: 00:43:13 HP: -3/51 (54) AC: 5 Str: 9 XL: 8 Next: 16% MP: 12/15 EV: 12 Int: 17 God: Gold: 140 SH: 7 Dex: 16 Spells: 2/17 levels left rFire . . . g - +4 dagger (elec) rCold . . . (no offhand) rNeg + . . b - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . o - +1 pair of boots Will +.... (no amulet) Stlth +++ m - ring of positive energy HPRegen 0.28/turn t - ring of willpower MPRegen 0.14/turn %: no passive effects @: ephemerally shielded, lightly drained A: explore regen, thin skeletal structure 1, poor constitution 1, screaming 1, efficient magic 1, ephemeral shield a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 164 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons g - a +4 dagger of electrocution (weapon) Armour b - a +0 robe (worn) e - a +0 helmet (worn) o - a +1 pair of boots (worn) x - an orb of guile Magical Staves q - a staff of earth Jewellery m - a ring of positive energy (worn) p - a ring of ice t - a ring of willpower (worn) w - a ring of protection from fire Wands k - a wand of flame (21) s - a wand of warping (13) Scrolls f - a scroll of enchant armour i - 3 scrolls of vulnerability r - a scroll of teleportation Potions a - a potion of invisibility c - 3 potions of magic d - a potion of cancellation h - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} l - a potion of attraction {unknown} n - a potion of haste {unknown} u - a potion of resistance {unknown} v - a potion of berserk rage {unknown} z - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 2.6 Short Blades + Level 2.8 Dodging + Level 2.5 Stealth + Level 5.3 Spellcasting + Level 6.8 Necromancy * Level 1.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 54% 2d10 1% 2 c - Vampiric Draining Necr 27% 2d7 2% 3 e - Animate Dead Necr 27% N/A 9% 4 f - Maxwell's Portable P Tloc 4% (3-9)d2 38% 3 g - Mercury Arrow Conj/Alch 8% 2d6 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 27% N/A 1% 2 Apportation Tloc 8% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Jinxbite Hex 8% N/A 22% 2 Lesser Beckoning Tloc 8% N/A 22% 2 Fugue of the Fallen Necr 27% N/A 2% 3 Curse of Agony Necr 27% N/A 22% 5 Anguish Hex/Necr 8% N/A 32% 4 Launch Clockwork Bee Frge 4% N/A 38% 3 Teleport Other Tloc 4% N/A 38% 3 Borgnjor's Vile Clutch Necr/Erth 8% N/A 67% 5 Eringya's Surprising Cr Summ 4% N/A 80% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Rimeblight Ice/Necr 8% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Ashenzari Okawaru Wu Jian Shops: D:1 ? D:4 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your body sometimes grows weak upon taking damage. You occasionally shout uncontrollably at your foes. Spells you cast cost 1 less MP (to a minimum of 1). A shield forms around you when casting spells or using Invocations. (SH +7) Message History The wight is severely damaged. Your kobold brigand zombie hits the wight. The wight barely misses you. The wight misses you. The wight closely misses your kobold zombie. The wight hits your kobold brigand zombie with a +0 hand axe. The wight barely misses you. The wight closely misses you. You swap places. The wight closely misses you. x2 The wight hits you with a +0 hand axe. You partially resist. You feel drained. The wight barely misses your kobold brigand zombie. The wight hits your kobold zombie with a +0 hand axe! Your kobold zombie is destroyed! Your kobold brigand zombie misses the wight. You swap places. The wight hits your kobold brigand zombie with a +0 mace. The wight hits you from afar with a +0 halberd! You partially resist. You feel drained. The wight hits your kobold brigand zombie with a +0 battleaxe! Your kobold brigand zombie closely misses the wight. You hit the wight but do no damage. Lightning courses through the wight! You destroy the wight! The wight hits you from afar with a +0 halberd! You partially resist. You feel drained. The wight barely misses your kobold brigand zombie. The wight hits your kobold brigand zombie with a +2 antimagic dagger! Your kobold brigand zombie is destroyed! Found a long sword. The wight attacks as it pursues you! The wight closely misses you. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Maxwell's Portable Piledriver (quite dangerous; 38% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe Space contracts around you and the wight and then re-expands violently! The wight collides with the wight. The wight is almost destroyed. The wight is moderately damaged. The wight hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 battleaxe! You die... #.....# #.....# #. #.....# .# #.....###.# #.........# #...).....# #.........#### #...