Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17749690431048966673 23 artishock the Grave Robber (level 2, -2/19 HPs) Began as a Human Necromancer on June 22, 2025. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (962 turns). artishock the Grave Robber (Human Necromancer) Turns: 962, Time: 00:05:20 Health: -2/19 AC: 4 Str: 8 XL: 2 Next: 95% Magic: 5/5 EV: 10 Int: 15 God: Gold: 19 SH: 5 Dex: 13 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . h - +2 buckler rNeg . . . b - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: hasted, very quick A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 helmet (worn) h - a +2 buckler (worn) i - a +0 pair of boots (worn) Potions c - a potion of magic g - a potion of enlightenment j - a potion of moonshine {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.5 Necromancy * Level 0.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 5% 1 b - Grave Claw Necr 30% 2d9 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 16% 3 Animate Dead Necr 15% N/A 47% 4 Hailstorm Conj/Ice 2% 3d5 67% 3 Summon Ice Beast Ice/Summ 2% N/A 67% 3 Curse of Agony Necr 15% N/A 83% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss Terence. Terence closely misses you. The jackal barely misses your soul wisp. Your soul wisp closely misses Terence. You barely miss Terence. The jackal bites your soul wisp. Terence barely misses you. Your soul wisp barely misses Terence. The jackal barely misses your soul wisp. You hit Terence but do no damage. You block Terence's attack. Your soul wisp touches Terence but does no damage. The jackal closely misses your soul wisp. You hit Terence but do no damage. You block Terence's attack. The jackal closely misses your soul wisp. Your soul wisp closely misses Terence. Terence hits you but does no damage. You hit Terence. Terence is lightly wounded. The jackal misses your soul wisp. Your soul wisp touches Terence but does no damage. The jackal bites your soul wisp but does no damage. You block Terence's attack. You hit Terence. Terence is moderately wounded. The jackal barely misses your soul wisp. Your soul wisp barely misses Terence. Terence hits you with a +0 mace. The jackal bites your soul wisp but does no damage. You barely miss Terence. Terence is moderately wounded. Your soul wisp misses Terence. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! It was a potion of haste. You feel yourself speed up. The jackal barely misses you. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 mace. You die... Terence says, "And stay out!" .... #.##.# ... #.##.# ..##.# ####.# #####.### #.......# #.......# #.......# #....@..# #...h@..# #####.### #.# #.# #.# #.# #.# #.# You could see Terence and a jackal. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 jackals (D:2) A ball python (D:1) A frilled lizard (D:1) A rat (D:2) 8 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 9 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | artishock the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a shadow dragon 0 | D:1 | Noticed an orb of fire 1 | D:1 | Noticed an iron dragon 1 | D:1 | Noticed an ice dragon 3 | D:1 | Noticed an iron dragon 3 | D:1 | Noticed an iron dragon 5 | D:1 | Noticed an orb of fire 6 | D:1 | Noticed an iron dragon 7 | D:1 | Noticed an iron dragon 8 | D:1 | Noticed an orb of fire 10 | D:1 | Noticed a black draconian 14 | D:1 | Noticed an iron dragon 14 | D:1 | Noticed an orb of fire 14 | D:1 | Noticed a shadow dragon 16 | D:1 | Noticed an iron dragon 16 | D:1 | Noticed an iron dragon 21 | D:1 | Noticed a shadow dragon 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 206 | D:1 | Learned a level 2 spell: Grave Claw 933 | D:2 | Noticed Terence 962 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: layout_basic, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 49 Cast: Soul Splinter || 27 Use: Potion || 4 Scroll || 1 Armour: Robe || 37 Dodge: Dodged || 41 Block: Buckler || 16