Dungeon Sprint DCSS version 0.34-a0-138-g08eacbdeba (webtiles) character file. Game seed: 12170237778302173349 0 arvianne the Sneak (level 1, -2/12 HPs) Began as a Kobold Brigand on June 10, 2025. Slain by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (15 turns). arvianne the Sneak (Kobold Brigand) Turns: 15, Time: 00:00:10 Health: -2/12 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.6 Short Blades + Level 2.1 Throwing + Level 1.2 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A neqoxec comes into view. You close the door. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x3 You close the door. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. There is an open door here. The helpless merfolk siren fails to defend itself. You impale the merfolk siren!! The merfolk siren is severely wounded. The merfolk siren closely misses you. You miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren misses you. Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (heavily wounded, 51% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the merfolk siren. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (heavily wounded, 51% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the merfolk siren. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Throw: dart (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (heavily wounded, mesmerising, 51% to hit) You throw a curare-tipped dart. The curare-tipped dart misses the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## #.m#..# #.@.# # ##'## 3# ##.##.# +.<.+# ##.### #+# z#z .z z○ ##○ °## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | arvianne the Kobold Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a neqoxec 4 | D | Noticed a weeping skull 4 | D | Noticed a weeping skull 4 | D | Noticed a weeping skull 4 | D | Noticed a weeping skull 8 | D | Noticed a merfolk siren 15 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 2 Throw: Dart || 3 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts