Dungeon Sprint DCSS version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 14646023842295478025 0 arvianne the Sneak (level 1, -8/12 HPs) Began as a Kobold Brigand on June 13, 2025. Mangled by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (10 turns). arvianne the Sneak (Kobold Brigand) Turns: 10, Time: 00:00:10 Health: -8/12 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.6 Short Blades + Level 2.1 Throwing + Level 1.2 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! 2 wyverns come into view. The wyvern hisses angrily. x2 You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. There is an open door here. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 trident (mesmerising, 51% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the merfolk siren. The merfolk siren is poisoned. The merfolk siren struggles to breathe. The merfolk siren seems to slow down. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, very poisoned, slow, 51% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the merfolk siren. The merfolk siren chants its luring song. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, very poisoned, slow, 51% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the merfolk siren. The merfolk siren looks as sick as possible! The merfolk siren struggles to breathe. The merfolk siren seems to be slow for longer. The merfolk siren is heavily wounded. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... # #+# .# ##.##k# +.<.+# ##.##k# ##'## .# #.@.# # #..#m.# ##. .## ## ## You could see a merfolk siren (mesmerising, extremely poisoned, slow). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | arvianne the Kobold Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a merfolk siren 10 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 1 Throw: Dart || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts