asdpro Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 15, D:1) a +0 dagger (10, 27, D:1) a +1 dagger of venom (12, 19, D:1) a +0 club (14, 3, D:1) a stone (14, 4, D:1) a +0 club (15, -2, D:1) a stone (20, -7, D:1) a stone (20, -1, D:1) a +0 hunting sling (22, 8, D:1) a cursed +0 leather armour (43, 11, D:1) a +0 dagger (43, 19, D:1) a +0 dagger (53, 10, D:1) 16 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a stone (5, -2, D:2) a stone (7, -3, D:2) 18 stones (15, -10, D:2) 20 bolts (16, -14, D:2) a +0 hunting sling (17, 25, D:2) a +0 club (19, 24, D:2) a +0 short sword a +0 club (21, -7, D:2) a +0 club (24, -16, D:2) 12 arrows (28, 6, D:2) a stone (29, 8, D:2) 2 stones (29, 9, D:2) a cursed -1 short sword (30, 8, D:2) a stone (30, 11, D:2) a +0 short sword (32, 17, D:2) a +0 club (33, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (17, -24, D:3) a +0 robe (19, -3, D:3) a +0 club (20, -20, D:3) a +0 hunting sling (20, -19, D:3) a +0 mace (21, -15, D:3) a +0 dagger (21, 13, D:3) a +0 flail a +0 ring mail a +0 leather armour (21, 14, D:3) a cursed +0 leather armour (21, 21, D:3) 15 poisoned needles (28, -15, D:3) a +0 dagger (28, 1, D:3) a +0 dagger a +0 hunting sling 24 stones (28, 2, D:3) a stone (28, 28, D:3) a +0 dagger a +0 short sword a +0 scale mail (29, -1, D:3) a +0 club (29, 0, D:3) a +0 scythe a +0 robe a stone (29, 28, D:3) 2 stones (32, 3, D:3) a +0 club (33, 10, D:3) a +0 dagger (41, -7, D:3) 2 stones (42, -8, D:3) a +0 dagger (46, -1, D:3) 24 stones (49, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (10, 5, D:4) a +0 club (12, 5, D:4) a +0 dagger (36, -12, D:4) a +0 mace Level 5 of the Dungeon [Shop] Mevvej's Antique Armour Boutique a +2 scale mail of fire resistance (441 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 plate armour (483 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +1 plate armour of cold resistance (735 gold) a +0 chain mail (94 gold) a +0 plate armour (483 gold) the cursed +1 plate armour of the Commoners {Str+2 Int+5} (980 gold) It affects your strength (+2). It affects your intelligence (+5). It has a curse placed upon it. a +0 leather armour (42 gold) the +2 pair of gloves "Uticitakh" {rElec rCorr Dex-5} (495 gold) It affects your dexterity (-5). It insulates you from electricity. It protects you from acid and corrosion. the +2 pair of boots "Ytirph" {rElec Int+2 Stlth+} (745 gold) It affects your intelligence (+2). It insulates you from electricity. It makes you more stealthy. [Shop] Monakaaf's Armour Emporium a +2 cloak (181 gold) a +0 leather armour (22 gold) the +1 leather armour of Divine Compulsion {rN+ Str-2 Dex+3 Stlth+} (254 gold) It affects your strength (-2). It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. a +0 plate armour (253 gold) a +3 leather armour of magic resistance (264 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +1 plate armour of cold resistance (385 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Yvim's Weapon Shoppe the +1 quarterstaff "Hydrabane" {drain, Str+2 Int+4 Dex-3} (280 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-3). The Shining One disapproves of the use of such an item. a +3 rapier of electrocution (297 gold) a +0 long sword (38 gold) a +0 mace (33 gold) a +0 spear (33 gold) a +0 lajatang (165 gold) 23 arrows (50 gold) a +0 trident (38 gold) a +0 club (11 gold) a +0 hand crossbow (38 gold) [Shop] Ixkekkat's Antique Weapon Emporium a +0 rapier (116 gold) a +0 glaive (188 gold) a cursed -1 hand axe (2 gold) a +0 flail (101 gold) a +4 arbalest of freezing (872 gold) a +0 hand axe (87 gold) a +2 whip of venom (435 gold) a +0 halberd (116 gold) the +4 trident "Cank" {chaos, rC+} (1168 gold) Each time it hits an enemy it has a different, random effect. It protects you from cold. The Shining One disapproves of the use of such an item. the +9 scimitar of Gozag's Anger {antimagic, Str+9} (2404 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+9). (0, 0, D:5) a +0 flail (22, 18, D:5) a +0 giant club (24, 33, D:5) a +0 ring mail (36, 18, D:5) a +0 spear (51, 9, D:5) a +0 ring mail (57, 8, D:5) a cursed +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (2, 0, D:6) 13 arrows (2, 2, D:6) a ration (4, -4, D:6) 4 gold pieces (19, -4, D:6) a scroll of identify (19, 38, D:6) a +0 whip (28, -15, D:6) a +0 rapier (29, -14, D:6) 13 gold pieces (30, -11, D:6) 13 gold pieces (33, 32, D:6) 20 stones (41, 30, D:6) a +0 hand axe (still there?) a +0 animal skin (still there?) (46, 29, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Tyrem's Assorted Antiques (Shop contents are unknown) (0, 0, D:7) an arrow (3, -2, D:7) an arrow (3, 0, D:7) an arrow (4, -2, D:7) an arrow (4, 0, D:7) an arrow (5, -3, D:7) an arrow (5, -2, D:7) 2 arrows (6, -2, D:7) an arrow the Ecumenical Temple