Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1024 (webtiles) character file. Game seed: 3142364926790849694, levelgen mode: deterministic 30 asdsad the Slasher (level 3, -1/29 HPs) Began as a Human Gladiator on Jan 26, 2020. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:03:06 (500 turns). asdsad the Slasher (Human Gladiator) Turns: 500, Time: 00:03:06 Health: -1/29 AC: 5 Str: 15 XL: 3 Next: 35% Magic: 3/3 EV: 13 Int: 8 God: Gold: 44 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.49/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -22) A: horns 1, iridescent scales 1, regeneration 1, robust 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls e - a scroll of noise {unknown} h - a scroll of immolation {unknown} Comestibles f - 3 rations g - 7 chunks of flesh Skills: + Level 2.2 Fighting + Level 3.6 Long Blades + Level 2.0 Throwing + Level 3.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) Your natural rate of healing is unusually fast. You are robust. (+10% HP) Message History The kobold is severely wounded. You feel sick. The kobold hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You closely miss the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold barely misses you. You riposte. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of mutation. You feel extremely strange. You feel robust. You begin to heal more quickly. Iridescent scales grow over part of your body. A pair of horns grows on your head! Your +0 helmet falls away! You die... .. ######.# ## #####.#8.##.. .. .........#.#.##. ..8..8...#...... ........<#...... ..8..8...#......####### .........#.....K@((..(# #####.#8.#.....†#####.# #'####?..... #.# #.# ....... #.# #.# ####.#. #.# #.# #.#. #.# #.# # #.#####.####### #.# #.............# #.# ##########.##.# You could see a kobold. Vanquished Creatures 2 leopard geckos (D:1) 4 goblins (D:1) 6 hobgoblins (D:1) 2 bats (D:1) 7 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdsad the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 422 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 500 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 500 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 500 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 500 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 500 | D:1 | Succumbed to a kobold's poison Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, serial_bayou_crossing Action || total -------------------------++------- Melee: Long sword || 66 Use: Scroll || 2 Potion || 2 Armor: Leather armour || 18 Dodge: Dodged || 58 Rpst.: Long sword || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------