Dungeon Crawl Stone Soup version 0.24.1-1-gd1d2a07e1b (console) character file. Game seed: 1934595965483087003, levelgen mode: deterministic 0 asdu the Ducker (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Apr 11, 2020. Got out of the dungeon alive. The game lasted 00:00:28 (1 turns). asdu the Ducker (Gnoll Wanderer) Turns: 1, Time: 00:00:29 Health: 20/20 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, asdu the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +2 falchion, 2 scrolls of teleportation, a +0 robe, a ration. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.......### .....⌠.(... %.⌠...⌠.. ....... ..⌠.. #...# ####...#### #....@..?.# ............(.. ....⌠.....⌠.... ..⌠....#....⌠.. ⌠....## ##....⌠ ...## ##... .## ##? There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +2 falchion, 2 | scrolls of teleportation, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms