Dungeon Crawl Stone Soup version 0.24.1-1-gd1d2a07e1b (console) character file. Game seed: 1184848436445615139, levelgen mode: deterministic 0 asdu the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Wanderer on Apr 11, 2020. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). asdu the Skirmisher (Ogre Wanderer) Turns: 1, Time: 00:00:02 Health: 24/24 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 16 God: Gold: 0 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 25 bolts (quivered) Armour e - a +0 robe (worn) Wands d - a wand of random effects (15) Comestibles f - a ration Skills: + Level 4.0 Fighting + Level 1.0 Crossbows + Level 1.0 Dodging Level 1.0 Shields Level 2.6 Air Magic + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #..... 26% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lesser Beckoning Tloc #......... 58% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, asdu the Ogre Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand crossbow, 25 bolts, a wand of random effects (15), a +0 robe, a ration; and the following spell memorised: Apportation; and the following spells available to memorise: Lesser Beckoning. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### ####.....# .....⌠..# .......## #......#.## #.......... #..@..# #........# #......#.# .......## .....⌠..# ####.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Ogre Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +2 hand crossbow, | 25 bolts, a wand of random effects (15), a +0 robe, a | ration; and the following spell memorised: Apportation; and | the following spells available to memorise: Lesser | Beckoning 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic