Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (console) character file. Game seed: 11545894674605853758 300 asdu the Conjurer (level 6, -6/45 HPs) Began as a Draconian Conjurer on Jan 18, 2021. Mangled by an orc warrior ... wielding a +0 mace (23 damage) ... on level 3 of the Dungeon. The game lasted 00:20:14 (4366 turns). asdu the Conjurer (Draconian Conjurer) Turns: 4366, Time: 00:20:15 Health: -6/45 AC: 8 Str: 10 XL: 6 Next: 13% Magic: 2/11 EV: 12 Int: 20 God: Gold: 125 SH: 0 Dex: 9 Spells: 4/11 levels left rFire . . . SeeInvis . w - +2 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . h - +1 hat {Will+} rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +6 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons b - a +0 short sword m - a +0 flail q - a +0 rapier t - a +3 falchion of holy wrath w - a +2 hand axe of electrocution (weapon) Missiles c - 197 stones e - 2 boomerangs Armour g - a +0 pair of boots (worn) h - a +1 hat of willpower (worn) y - a +0 buckler Wands p - a wand of digging (4) x - a wand of acid (8) Scrolls a - 4 scrolls of teleportation {unknown} d - 6 scrolls of amnesia {unknown} f - a scroll of fear {unknown} i - a scroll of magic mapping {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} u - 2 scrolls of identify {unknown} v - a scroll of immolation {unknown} z - a scroll of random uselessness {unknown} A - a scroll of blinking {unknown} Potions k - a potion of mutation {unknown} n - 2 potions of lignification {unknown} o - a potion of heal wounds {unknown} r - a potion of cancellation {unknown} s - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.4 Spellcasting + Level 5.9 Conjurations * Level 2.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level c - Searing Ray Conj 54% 1% 2 f - Fulminant Prism Conj/Hex 10% 24% 4 x - Magic Dart Conj 100% 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 40% 7% 3 Slow Hex 13% 8% 2 Conjure Flame Conj/Fire 15% 12% 3 Mephitic Cloud Conj/Pois/Air 11% 19% 3 Blink Tloc N/A 21% 2 Call Imp Summ 3% 21% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc warrior hits you with a +0 mace!! The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. You finish channeling your searing ray. The orc warrior hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 23% to evade) The searing ray hits the orc warrior! The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 mace! The searing ray misses the orc warrior. The orc warrior hits you with a +0 mace!! Ouch! That really hurt! You die... ########## .........# ########.# #.# # #.# ########>### ...........########### ......รท###.....o@..>.# #####.# ##.########.# ####.# ##.# #.# .... #.# #.# .....# ##.# #.# #.###.## ##<## #.# .......###..# #.# ..###......[# ##.## # #.####..# ##.#.## You could see an orc warrior. Vanquished Creatures A hound (D:4) 2 orc priests Terence (D:3) A worker ant (D:4) A hound skeleton (D:3) 4 adders 4 worms 3 dart slugs 4 leopard geckos 13 orcs A ball python (D:3) 5 bats 2 giant cockroaches 2 goblins 7 hobgoblins 9 jackals A quokka (D:3) 4 frilled lizards 2 jackal skeletons 12 kobolds A quokka skeleton (D:4) 5 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 571 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 585 | D:1 | Learned a level 2 spell: Searing Ray 1686 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/7 2018 | D:2 | You fall into a shaft and drop 2 floors! 2217 | D:3 | Noticed Terence 2557 | D:3 | Reached XP level 4. HP: 24/33 MP: 2/8 2651 | D:2 | Reached skill level 5 in Conjurations 3000 | D:3 | Killed Terence 3079 | D:3 | Noticed an orc warrior 3234 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/10 3356 | D:3 | Learned a level 4 spell: Fulminant Prism 3467 | D:2 | Reached skill level 1 in Hexes 4061 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/11 4320 | D:4 | Noticed Sigmund 4366 | D:3 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_corners, minmay_misc_feat_plants, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b D:2: layout_rooms D:3: layout_loops_ring, uniq_terence D:4: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.9 Hexes | 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 39 | 21 || 60 Tailslap | 1 | 1 || 2 Hand axe | | 40 || 40 Cast: Magic Dart | 77 | 45 || 122 Searing Ray | 2 | 11 || 13 Stab: Sleeping | 4 | || 4 Armor: Skin | 13 | 33 || 46 Dodge: Dodged | 24 | 54 || 78