Dungeon Crawl Stone Soup version 0.26.0-57-g60708a5e39 (console) character file. Game seed: 13013459045097083935 0 asdu the Caller (level 1, 10/10 HPs) Began as a Kobold Wanderer on Feb 1, 2021. Got out of the dungeon alive. The game lasted 00:00:24 (1 turns). asdu the Caller (Kobold Wanderer) Turns: 1, Time: 00:00:24 Health: 10/10 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, nightstalker 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of lignification c - a potion of curing Skills: + Level 1.3 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings + Level 1.0 Ice Magic + Level 1.0 Earth Magic + Level 1.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 4% 26% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 10% 8% 2 Blink Tloc N/A 38% 2 Slow Hex 1% 38% 2 Conjure Flame Conj/Fire 1% 63% 3 Mephitic Cloud Conj/Pois/Air 1% 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, asdu the Kobold Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a potion of curing, a +0 robe; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #.@.# #...# #P...P# ##.P.## P.P.P There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Kobold Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +0 dagger, a | potion of lignification, a potion of curing, a +0 robe; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Call Imp, Blink, | Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, minmay_bisected